Nazhkandrias
First Post
I don't really need to see the need for Fighters to be "given any love". They're the only class without ANY distinct class features - by definition, that isn't too great. At least half-caster classes like Hexblades and other warriors like Barbarians have special abilities at their disposal. Fighter is usually only a class taken for a quick feat or two, or to qualify for a good PrC. A pure 20th level Dwarven Fighter isn't much to look at compared to other characters, but a 10th level Dwarven Fighter and 10th level Dwarven Defender has its place on the battlefield. Maybe you could encourage use of Fighter as an auxillary class (its only real purpose, I believe) by eliminating multiclassing penalties for being a Fighter, or something like that.
If you really need to show some love, just toss in a class feature or two, like ability boosts (Str and Con would make sense), a few extra feats, and maybe more skill points or something along those lines.
Come to think of it, a smartly played Fighter with an excellent selection of feats, combined with a good player with a LOT of sourcebooks can be pretty powerful. The Spiked Chain Trip/Disarm/AoO/Reach build Fighter, while cheesy, is a force to be reckoned with. Combine that with Monkey Grip for an oversized Spiked Chain, and that's some serious power we're talking about.
If you really need to show some love, just toss in a class feature or two, like ability boosts (Str and Con would make sense), a few extra feats, and maybe more skill points or something along those lines.
Come to think of it, a smartly played Fighter with an excellent selection of feats, combined with a good player with a LOT of sourcebooks can be pretty powerful. The Spiked Chain Trip/Disarm/AoO/Reach build Fighter, while cheesy, is a force to be reckoned with. Combine that with Monkey Grip for an oversized Spiked Chain, and that's some serious power we're talking about.