I am playing a multiclassed Arcane Archer/Arcane Trickster with Superior Technique Fighting Style and Martial Adept Feat. So I have two d6 battlemaster dice and three maneuvers (Menacing Attack, Quick Toss and Pushing Attack) in addition to grasping arrow and seeking arrow.
As far as I can tell I can use an arcane shot and battlemaster maneuver on the same attack.
This begs a question - What if I use grasping arrow and then pushing attack on the same shot? The BBEG takes 2d6 poision damage from GA, then 1d6 extra damage from PA, then if he fails he is moved back 15 feet. Does this mean he takes another 2d6 slashing from Grasping Arrow because he was moved? That would be a total of up to 5d6+1d8+dex on one attack which is pretty awesome (2d6 GA poison, 1d6 pushing attach, 2d6 GA movement, 1d8 piercing). Does RAW say anything about this and the order this would all happen?
Text of the relevant abilities below:
Pushing Attack
When you hit a creature with a weapon attack, you can expend one superiority die to attempt to drive the target back. You add the superiority die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you push the target up to 15 feet away from you.
Grasping Arrow
When this arrow strikes its target, conjuration magic creates grasping, poisonous brambles, which wrap around the target. The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting. The target or any creature that can reach it can use its action to remove the brambles with a successful Strength (Athletics) check against your Arcane Shot save DC. Otherwise, the brambles last for 1 minute or until you use this option again.
As far as I can tell I can use an arcane shot and battlemaster maneuver on the same attack.
This begs a question - What if I use grasping arrow and then pushing attack on the same shot? The BBEG takes 2d6 poision damage from GA, then 1d6 extra damage from PA, then if he fails he is moved back 15 feet. Does this mean he takes another 2d6 slashing from Grasping Arrow because he was moved? That would be a total of up to 5d6+1d8+dex on one attack which is pretty awesome (2d6 GA poison, 1d6 pushing attach, 2d6 GA movement, 1d8 piercing). Does RAW say anything about this and the order this would all happen?
Text of the relevant abilities below:
Pushing Attack
When you hit a creature with a weapon attack, you can expend one superiority die to attempt to drive the target back. You add the superiority die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you push the target up to 15 feet away from you.
Grasping Arrow
When this arrow strikes its target, conjuration magic creates grasping, poisonous brambles, which wrap around the target. The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting. The target or any creature that can reach it can use its action to remove the brambles with a successful Strength (Athletics) check against your Arcane Shot save DC. Otherwise, the brambles last for 1 minute or until you use this option again.