Great Moments in YOUR game...

shilsen said:

Clearly it was a specifically prepared spell by Izrador's Dread Legate.

(I realised it was all too easy when I did it)

Thanks guys, I knew I could count on you to pull my dastardly idea to pieces :)

I AM THE LAW!
 

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Good stories guys. I'll add one of my personal favorites.

I was playing a half-orc barbarian, Balrog, and the party was on a ship going somewhere, I don't remember where. Our DM was pretty miserly with handing out magical items, and I just recently got a +2 Keen Greatsword, which I was very fond of. So the party got attacked by dire sharks, and Balrog, being Balrog, jumped right in to fight! Unfortunately, he landed in the mouth of a dire shark, and was swallowed. He spent a few rounds hacking his way out with a dagger, and when he finally got out, the DM informed me that I didn't have my sword, since it was too big to take out. So I said "Well, I climb back in and get my sword out!"

Balrog was so much fun to play. And he had the hit points to pull stuff like that off, too. :)
 

My uncle DM's our sessions and his two sons are always wanting to play but they do not get all the rules yet. So he started them on a 1st level module with my sixteen year old brother as the experience voice of reason in the party. They all decided that they wanted to be fighters. Well as the session went on the youngest just would not stop yelling ooh ooh i want it every time they found something. The three entered a room and inside were attacked by two zombies all three characters noticed as they destroyed the two zombies that one of them was wearing a gold necklace so all three were like I want it! So my uncle made them roll initiative to see who reached the necklace first and my brother won but the younger of my cousins decided to kill him for the necklace.

It was just hilarious how petty they all were.
 

I´m currently playing in a high level game (15 - 18 lvl) where I play a Dwarwen Defender. The rest of the party is a sorcerer, a psion and a cleric. The guy who plays the cleric has never played a cleric before - only fighter types - so we were a little bit concerned. This group started at lvl 12 so he was in for a challenge: handle spellcasting and turning,all the usual cleric stuff, and at pretty high levels.
So we play and we gain a couple of levels and everything works surprisingly well. Until we fight that gargantuan undead beast who guarding the entrance to a dungeon where some villagers are being hold prisoners....
At this point in the adventure I was playing a druid at lvl 14 or 15 so I wildshaped into a Dire Bear and started attacking this guy. The sorcerer was laying the smack down, so we were pretty confident that we would be able to defeat this thing. The cleric was very defensive, obviously planning something big, looking closely at his spellsheets. I was taking heavy damage, and was looking at the cleric, like " are you going to do something?"At this point we had dealed a lot of damage to this thing.
Suddenly the cleric announces that he will activate his Boots of Speed and then activate his Ring of Invisibilty. " Ok, roll for for initiative". I go first and deal quite a lot of damage and wait for the cleric to do his stuff. Then he proudly says to the dm : " I cast Harm and finish him of with a Inflict Critical Wounds". Our jaws drops to the table and the dm suddenly smiles his biggest grins I´ve ever seen.. :lol:
The cleric is the only original character from the start at lvl 12, and he is doing great,at lvl 18.

Asmo
 
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Party is down pretty low in HP, but the two surviving enemies are still fairly decent in the HP range. Party cleric drops a sound burst on the two enemies, one of whom fails her save, dropping her double bladed sword. Party rogue was close enough to adjust, pick up the sword, and strike...and criticalled. Rolled near max damage, which was just enough to drop her into unconciousness.

The player kept the sword, spent the feats, and got the thing enchanted. It was her pride and joy. :)
 

I've got time for a few stories:

1.) Back in the 1E AD&D days, on my very first adventure, I was playing a 1st level thief in a game with my older brother and his friends, 7th or so level PCs. They forced me to climb up a 200' tall cliff and lower a rope ladder down to them. I somehow managed to climb the entire way without falling, secured the rope and then waited for them to climb up. Just as they were about to reach the top, I cut the ropes and let them all fall to their deaths. When the DM asked why I did it, I said "I'm the thief, right? I steal, don't I? Well, was I going to get more treasure from some mysterious dungeon or from killing those guys and taking all their gear?"

2.) In the early days fo 2E, I was playing a 7th level paladin in a party that had just liberated a small village from an army of orcs. As we were floating away in our hot air balloon after the battle, we spotted orcs returning to the village ... with ogres. Realizing that there was no time to bring the balloon down before the orcs and ogres reached the village, my paladin jumped down from tha balloon to try to slow down the monsters while the PCs lowered the balloon and fought with missile weapons. After the fall, the paladin had 3 or 4 hit points, but managed to kill 4 ogres and 10 orcs before death took him. That goes down as my favorite heroic death for a PC.

3.) An accidental TPK: We were fighting against an army of drow. One of the drow, a cleric created darkness around himself and fled after one of the PCs managed to silence him and poison him. He fled around a corner and down a tunnel onto a cliff inside a huge underground cavern, but died to the poison just as he reached the edge of the cliff. We finished off the rest of his allies and raced after the cleric, not knowing he was already dead and not wanting him to get away with valuable treasure (or to warn the other drow of our presence).

The party moved at different speeds (monk, barbarian, rogue and halfling wizard), so we ended up splitting up a bit as we raced after the cleric down the previously unexplored tunnel. The monk arrived first, saw the darkness sphere and rushed in to find the cleric. The DM took him aside and quietly and provately ran the next few moments. He ran right by the cleric, off the cliff and fell to his doom. Nobody heard the death screams or saw him fall because the silence and darkness blocked the view.

The barbarian saw the monk enter the darkness and rushed in to offer assistance. The DM pulled him aside and ... splat.

The rogue was next. He was afraid that he'd miss out on his chance to loot the corpse, so he met the same fate.

My halfling was last. I ran right off the edge, just like the other three. It wasn't until a few hours later, after we had rolled up new characters, that I rememebered that my halfling had on a ring of feather falling ...
 

We were playing Star Wars the other day and we had to visit one of my reaccuring characters Jebus the Hutt to obtain permission to fly into Hutt Space. We traded him a transport cruiser we salvaged (my character fixed it up) in exchange for permission. But as we were leaving one of his right hand men came up to us and asked us if we wanted to buy some death sticks (selling them behind the Hutt's back), the bounty hunter/Force Adept in the party used Affect Mind to suggest to him that "He didn't want to sell us death sticks." and then I thought he was going to follow up with "You want to go home and rethink your life." but no he suggested that he "You want to go over to Jebus and tell him what you just did." I started laughing my ass off. Jebus the Hutt promptly sent him to the rancor pit :).
 

Starting a fight in an empty room

Picture a motley group of adventures... Ok, well that really doesn't describe our group, in fact its quite the opposite. Anyway, we are exploring an underground mine and we come across a single duergar. We are at one end of the large room and he is at the other end. We begin to attempt to use bluff/diplomacy to get past him. Meanwhile, the mage/thief invisibly scouts out the room, and manages to bump into another invisible duergar, and realizes with good spot/listen checks that there is actually quite a number of invisible deurgar in the room.
He heads back and whispers to the monk- "Hey, there are more of these guys in the room. They are invisible."
The incredibly stupid monk says "Hey wait a minute- you might be one of them. Is it really you. What's the password?"
Now, thee is NO agreed upon password in the party.
The mage's player flippantly responds "No, its someone else you idiot. Of course..."
At this moment the monk attempts to hit the mage/thief, and misses. But the invisible deurgar all begin attacking us, thinking that the monk was attacking one of their own. They were just waiting for the first sign of trouble. So much for non-violent solutions.
 
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Ok, first I was pointing out the problem with the shield other spell, however now I've got a new one...

Originally posted by Asmo
... we fight that gargantuan undead beast who guarding the entrance to a dungeon where some villagers are being hold prisoners... ..." I cast Harm and finish him of with a Inflict Critical Wounds". Our jaws drops to the table and the dm suddenly smiles his biggest grins I´ve ever seen..

Hmm. Unfortunately undead are healed by negative energy. Are you sure he didn't cast heal and finish him off with a cure critical wounds?
 
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Best moment in a game I've played in. Well the party of 5 level 1 characters was confronting the level 6 leader and only member of a cult. Due to some amazing roles on my part as the halfing rouge I got into postion while the ranger in the party stalled the cult leader by asking questions about the cult which leads to all the prepertory spells cast by the leader wearing off. Then I sneak attack the leader, the other party members rush in, and kill the cult leader before the cult leader could take a single action in combat. Lots of lucky roles, and a plan made up on the spot lead to what should have been a devasting encounter being a walkover.

Of course the ranger later gained a knack for saying the worst possiable things to people of power. At one point the ranger said to a noble and this is an exact quote "Your daughter is a traitor.", well this was true but the ranger said it with no tact and did not support it with any facts. That night he was sleeping in the kenels, and continued to sleep there until he finally relized that he needed to apoligize. This relization came after say a week of game time.
 

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