FrogReaver
The most respectful and polite poster ever
No RPG games, save boardgames, can be played right out of the box. I know that as a young DM I made quite a few mistakes. I still do. As for playing the encounter right out of the published supplements... I never, ever did that. Whatever the edition, I adapt the supplement to my groups. Most of the published adventures have whole experience gaps between levels. That is on purpose to help you insert some of your own created stuff to make the adventure truly your own. Or you can play it as they are if you use the mile stone system they provide (and nothing prevents you to include your own stuff...).
Some of the young DM I have coached were not even using feats... Imagine now those that had feats and were coming from older editions... Some of these games were a nightmare. I was not a savior, I simply showed them the UA encounter building advice and pointed them the ineffectiveness of the 5mwd. . Their games suddenly got better. They didn't needed a full training boot camp for their games. Just a nudge in the right direction. The rest, they did it by themselves. All of a sudden, these feats (where they were used) are no longuer OP in these games too.
I love to see a GWM, SS or even a CE plowing through mobs or even beating on a BBEGB. Sometimes it works out quite well. At other times, these feats are completly shut down. A GWM stuck in combat with a high AC opponent. A horde bypassing the S&B to go straight at the SS or CE. Those feats can be litteraly shut down almost effortlessly. Just vary the kind of encounters you create. Destroy the 5mwd (and I can't stress enough how this last one is important) that alone is the EVIL of 5e. It is the trap by which all sins and abuses can be put on.
And no matter how many mobs the GWM/SS or CE can plow through, they won't beat a fireball, ice storm or meteor swarm... And now I should add some priest spells too...
Those feats have absolutely nothing to do with a 5mwd. They are at will abilities. They don't recharge on rest. Having a 5mwd benefits them very little.
The only thing I'm seeing you did about the GWM was putting and enemy with a solid AC and a reaction for +2 more and then have that creature use the dodge action. Sounds like that creature was doing no damage because it's dodging. If that was the creatures tactics then I'd taken the OA and engage the other enemies. If it wanted to dodge while I could attack its friends then I'm just going to ignore it. That was an incompetent player. It had nothing to do with actually countering the feat.
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