Now that the dragon is dead, you take a moment to look around the room.
The ironbound, double wooden doors to this room stand open. The chamber has flagstone floors. The masonry walls of the inside room extend into this room. A 10- foot-wide doorway in the north wall is blocked by rubble pushed up against the double wooden doors between the two rooms. Here and there one can see rotten bits of old furniture. A few scraps of cloth on the walls are all that remain of the tapestries that once hung here.
You have no trouble at all locating the dragon's hoard. The dragon was literally on top of it. It is a sprawling mound of coins, gems, and various items.
100 pp; 800 gp; a lapis lazuli gem; a bloodstone gem; a chrysoprase gem; a chalcedony gem; a fire opal; a scroll, a short metal rod; a chain shirt; and a light hammer.
Davik begins to call to Moradin, healing his fellow dwarf. Charred flesh begins to smoothen out, and gashes begin to close themselves.
CMW roll: 8, 8 + 7 = 16 + 7 = 23.
Status:
Thaklinn: down 32 hp
Davik: down 12 hp
Wolf 1: down 11 hp
Ooc: Yang, when you want to cast a heal spell you need to tell me which spell from your spell list you are converting to a cure, before you cast the spell. So this will be the second CMW you are converting on the fly, I need to know which two 2nd level spells you are converting.