Ok -- trying to make a twinked character for my wife, a gypsy knife-thrower. In true Smackdown fashion, I'm looking to be as abusive as possible within the *clear letter and spirit of the rules*. No "start with a Girallon" builds, please.
Also, early peaking is good -- that is, if you can get the major functionality of the character up and running by the 7-9th level range, fantastic. Waiting until 18th level for a major payoff won't work --those are good for theorybuilds, but not for actual gaming builds.
Right now, I'm thinking, as a crude start:
Rogue5
Invisible Blade 2
Master Thrower 1
Invisible Blade 3
Nightsong Enforcer 1
Shadow Thief of Amn 1
Now, to my question: I hear people talk about Master Thrower builds as being the be-all and end-all, but I don't see it. Is there *any* reason to go to MT5?
Is it that they think Palm-throw doubles the sneak attack dice? But precision damage is only applied once in situations where you have a single attack roll.
Is it that Weak Spot has some application that I haven't really thought of? Yes, touch attacks are awesome, but without power attack to make up the damage (and, indeed, no strength bonus) I just don't see MT5 playing a serious part.
Has someone done the math on this? Is weak spot worth the loss of +3d6 sneak attack?
Also, early peaking is good -- that is, if you can get the major functionality of the character up and running by the 7-9th level range, fantastic. Waiting until 18th level for a major payoff won't work --those are good for theorybuilds, but not for actual gaming builds.
Right now, I'm thinking, as a crude start:
Rogue5
Invisible Blade 2
Master Thrower 1
Invisible Blade 3
Nightsong Enforcer 1
Shadow Thief of Amn 1
Now, to my question: I hear people talk about Master Thrower builds as being the be-all and end-all, but I don't see it. Is there *any* reason to go to MT5?
Is it that they think Palm-throw doubles the sneak attack dice? But precision damage is only applied once in situations where you have a single attack roll.
Is it that Weak Spot has some application that I haven't really thought of? Yes, touch attacks are awesome, but without power attack to make up the damage (and, indeed, no strength bonus) I just don't see MT5 playing a serious part.
Has someone done the math on this? Is weak spot worth the loss of +3d6 sneak attack?