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Have you been disillusioned by Eberron?

Have you been disillusioned by Eberron?

  • Yes

    Votes: 61 16.8%
  • No

    Votes: 231 63.6%
  • Other

    Votes: 46 12.7%
  • Eberron? What's Eberron?

    Votes: 25 6.9%


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Hardly! It's fresh (well, for a core d20 by WotC setting :P) - both in how it incorporates the concepts of the game into the world (and vice versa, for a change) and how it explores the ramifications without feeling like it has to adhere to some ancient concept of "what is and is not in a D&D setting". It's a big world, and there's *plenty* of variety. The fact that the setting takes some serious liberties (one might say, complete changes) of accepted D&D cosmology etc is a major plus for me.
OTOH, if it were to become the default setting for the game, I'm not sure how I'd feel - especially if WotC opted to completely abandon coverage for older settings (which of course, is completely without precedent...../sarcasm).
So to sum up, I like the world, I like *playing* in the world, and look forward to continue doing so for some time.
 


I like the setting, as do my players. We didnt when it first came out, but we have definately grown into it. My only complaint is the rate at which new material is available. The setting has a vast amount of potential, but its not being supported as much, and as quickly as I would like.
 

Devyn said:
I like the setting, as do my players. We didnt when it first came out, but we have definately grown into it. My only complaint is the rate at which new material is available. The setting has a vast amount of potential, but its not being supported as much, and as quickly as I would like.
I like that they aren't flooding the market with products. Gives it time to develope a bit, they don't rush anything out that could cause balance issues, it's all well edited, and they can get player feedback on it and react accordingly.

Too much stuff and it becomes FR, with way too many books and all it's secrets revealed. I like leaving some things to the DM. (I had one campaign Idea where the Lord of Blades was actualy more like a Martin Luthar King Jr figure than the evil killer he's been made out to be, and has been setting newly created warforged out to learn for themselves instead of being trained by anyone, to see prove that they can adapt and be different. A bit counter to the book, but nothing too departing on the subject.)
 

Enjoyed reading and playing it; looking forward to seeing what the online version is like if and when it comes out.
 

I voted other. I'm playing in an occasional Eberron game at the moment. As a setting its not something that I like as a DM (Its too sci-fi fantasy in feel for my taste) but as a player I'm enjoying the setting. From what I've seen though, WotC are doing a nice job with the setting.
 

I loved it when it was first released.

I gradually realized that was I loved so much were it's themes and atmosphere, but I found myself irritated by their implementation (i.e. Loved the Fluff, hated the way they handled the Crunch)

I wouldn't run an Eberron game without a thorough re-examination of the rules. Why bother when I can plunk down a couple of bucks and play in Cauldron for a year?
 

I'm running Age of Worms, but I'm setting it pretty firmly in Eberron. I remove things here and there and add more Eberronish touches, like making clear the resemblence between a shield guardian and a warforged. I even added Cauldron, or at least its remains, to the Barrier Peaks region. If we ever get ahead of the published adventures, I may run a prequel in Cauldron.

What I like about it is it's so diverse you can do just about anything with it. A chronicle set in Breland would have a very different feel than one set in, say, the Lhazar Principalities. And there's no reason why it couldn't change, thanks to the mass transit.
 

I wanted to like it. I picked up the setting book, read it over, and hated it. In that regard, I am slightly disillusioned. Mainly because of my own high expectations, but still disillusioned. Back to my homebrew I guess. I also agree with the sentiment that was expressed earlier that indicated the warforged could easily become the drow of this setting, way overused and tiresome.
 

Into the Woods

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