Benimoto said:
Your first description is correct, but a burst 2 actually affects 25 total squares. It affects the target square, plus any other square that is within 2 of the target, so it works out that it covers a a 5x5 area.
That's gotta be wrong. I know it's a daily spell, that in this edition 1st-level characters are more powerful, but I don't see slowing or sleeping up to 25 enemies with a single spell as being on par with the other daily spells (yes, I know the paladin's is nerfed, so let's agree to ignore it).
Split the Tree, 2[w] damage to two targets simply does not compare.
Brute Strike, 3[w] damage, closer, but not quite.
Cascade of Light, a bunch of damage but to one target plus vulnerable, that's better, but no.
Curse of the Dark Dream, a bunch of damage (on a hit), plus sliding (even on miss) until a save (55%) ends. Nope.
Acid Arrow, main target and secondary target take some damage plus 5 ongoing until save (55%) ends. Nope.
Sleep is the bomb by comparison.
As it's an area attack, maybe it's burst 2 meaning 2 squares across, for a total of 4 square, your target is essentially where the corners meet. That would cut it down enough to be on par with the other dailies.
Damn, but that doesn't jive (not jibe because jibe is an insulting or mocking remark) with Scorching Burst. Hell. Sleep is the best.
"Bring on that mob of kobold minions, I have Sleep."
Make mine Wizards.