So, having whipped up a handful of test characters to get the hang of how character generation works now - both with points and die rolling, probably my biggest complaints with that character sheet are with the Feats. Because you're getting so many more feats so often now, it's really important to be able to write down on the sheet what the hell your feats do. There isn't room on the stock sheet to do that.
Bluejay64's sheet works better for this, because you have a freeform feat box, so you have more room to make notes on what feats you have. However, I think this is a situation where a good character sheet design would need something like a dedicated "Feat Sheet", sort of like a character sheet having a dedicated "Spells Sheet" for the spell slingers.
I don't have the layout skill to make a really good character sheet myself, but I think I'd put together what I'd want for a Pathfinder 2nd character pamphlet (because we're moving well beyond sheets" here.
Page 1: Attributes, skills, HP, weapons, basic information - this part is fine. Maybe include details on the "Raise a Shield" action here.
Page 2: Equipment, general character notes (height, weight, background, general roleplay information).
Page 3: The Feat Sheet. If I was doing some Mad Irishman layers stuff, I'd have four different configurations you could switch between on the PDF - Skill/Heritage/Class, and then dedicated sheets for each option, so you can pick what you need if you find yourself making more notes on your class feats, you're good to go.
Page 4: The Action Cheat Sheet. This has all the universal actions from the SRD that every character gets, plus room to record some additional actions if you need to based on class abilities and feats taken. If I was doing Mad Irishman layers stuff, I'd have a "blank" configuration, in case for some reason you need a blank action sheet down the road.
Page 5: The Spell Sheet.