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Higher Level Psionics PbP (Demon with a Glass Hand)

Anyone for the really crappy Cerebremancer? <ducks thrown objects>

OK, OK. Maybe not. I like the idea of a Monk/Psychic Warrior/Zerth Cenobite, but I'm not sure if the latter is allowed (its from Complete Psionic). If not, I could use Fist of Zuoken, but they're not quite as cool.

Or, barring that disaster, maybe a Psion/Nomad or Egoist. Maybe a tattoo crafter. That might be fun.
 

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Q & A
How about a Wilder?

Fine by me. I have a mild preference for soul-knife, psychic warrior, and psion over wilder and the other complete psionics classes. Very mild.

CS, are you using any books other than the EPH? Specifically, Complete Psionic?

I have Hyperconcious and Complete Psionic available to me if necessary.

Are you planning on running a Psionics only campaign? I know you state this world has both magic and psionics, but I'm just a little unclear.

Not psionics only. My intent is to have divine and arcane magic as well.

Would be interested in playing a Kalastar soulknife/soulbow type charater if allowed. What kind of sources and races are we looking at?

I will likely produce a list of races once I've got the campaign setting development document set-up. Up until then I don't feel comfortable detailing the specific options. This is also why I'm not going to confirm anyone in or close the doors on recruitment: I want to be satisfied that I'm adequately prepared for the game first.

I think the problem is when you say Psionics you get the people who wanna play psi. So every player makes a Psi character, if you don't say it either everyone doesn't think about psi or thinks it's not allowed.

A very accurate assessment I think. I'd prefer a party with some non-psionics characters, for both mechanical and fluff reasons.

It would be nice to have a sword, just an otherwise ordinary sword, through which he can manifest her soul knife powers. Or perhaps a feat that allows him to do so?

My original Psionics character from the Psionicle was able to do something similar. I'll see if I can't figure out what it was and see if it works for this game.

I'd be interested, if you don't mind a person being in more than one game of yours.

Not a problem.

I'm intrigued by the idea of a psionic world, the only question I have about it is whether or not pary members HAVE to play psionic. On that note, I'm also wondering what other sources would be allowed.

Characters do not have to be psionic. As far as sources, I havn't yet compiled any sort of list. I'd listen to proposals for anything, but until I have a campaign document up I'm not comfortable with any blanket statements.
 

I've always wanted to play in a Dune-esque game. Count me in.

I was wondering though if this would be like an E6 kind of game since we wouldn't be probably advancing in levels.
 

As much as I love Psi and want to play a high level Wilder, if it seems everyone else is interested in Psi only I'll be willing to switch to something else. probably Divine depending on the class choices.
 

I have a ton of character ideas, but I'd need to get some details on the world/setting before making any real pitches. That said, I'm partial to the Zerth Cenobite, but if that's going to be a problem, I could go Psion/Nomad or maybe even a completely non-psi character (but that seems kind of a shame given the opportunity to play psi).
 

I had to look the term up, but the E6 idea is at least along the lines of my thinking.

Another of my goals with this game is that the content is all on somewhat the same level. From villain to villain, dungeon to dungeon, the worst foes are very different, but not because of a power gap.
 

Thanks for the reply, I shall be waiting in the wings with a soulknife toon ready to go when you are. Are we still looking at level 14 or have we moved?

-Blood
 

As of right now that's still where I'm thinking, but I'm going to have to process a lot of information so it COULD change if I really feel the need to move it higher or lower.
 

Creamsteak said:
It would be nice to have a sword, just an otherwise ordinary sword, through which he can manifest her soul knife powers. Or perhaps a feat that allows him to do so?

My original Psionics character from the Psionicle was able to do something similar. I'll see if I can't figure out what it was and see if it works for this game.

Thanks.

I've added a bit more background to the character above. It just keeps intruding into my thoughts. But I'm probably already in danger of writing myself into a corner, so I'll hold off adding any more for now.

Do you have any thoughts you can share on the type of game you are planning to run?

doghead
aka thotd
 

OK, off the top of my head, here's a few character ideas...

Raptoran Ranger/Stormtalon (high-velocity scouting, primary melee punch) [Rocks since at high level, I get that flight ability]

Dragonborn Paladin of Bahamut (primary melee 2-handed smasher, secondary healing and social interaction) [From Races of the Dragon, a cool idea I've always wanted to try. Everybody loves a Holy Dragon Knight]

Duskblade (secondary melee and arcane casting) [Not sure on race, but it's an awesome class]

Paladin Of Freedom (RANGED mounted combat specialist, secondary divine casting, social interaction) [Yes, there are feats to make a combat-archer Paladin]

Pyrokineticist (secondary melee, fire-themed crap) [As I stated before. Not entirely sure on role, it's just cool]

These are just a few that I could play, I could definitely pull a full-caster as well, but it seems that a lot of people want to go Psion or Wilder, so that might not be necessary. In terms of preference, since everybody else will most likely be psionic, if this will be an outdoor campaign, the Stormtalon would be great, but I would love the Dragontouched Paladin, too.
 
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