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[Hivemind]What did you say?

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Crossposted from my writer's journal...

I am GEEK!

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I am crafting Gods today.

It is fun to play God, crafting fictional societies and civilizations. But there are always the constraints of reason, of internal consistency, of human societal and tribal structures.

But today, I play God as only society has been able to do before.

I am crafting Gods of clay. I can dig up those things in myself and that I see in societies past or present (or future?), throw them down upon the wheel, and push and squeeze it into something... BIGGER. Something that we may have looked to to guide us, to explain us, to be there to keep our society when our leaders could not.

Then I draw up this almost human form, and try to let it evolve and change, to be changed by the world I envision it within. I take these proto-gods and deliver them to a world that has gods in the future. 12 gods of a pseudo-roman empire who will suddenly find these six creatures I crafted in their past. My proto-gods begin to shift and take form into something not altogether mine, but definitely not someone elses. They take on these proto-greek ideals, they become living history where there was only a tabula rasa before.

These are my gods, they are history.

Then I get to play this game again, but instead of linking my proto-gods to the pseudo-roman pantheon, I find their common roots with gods I crafted from a darker clay months ago. I find their mirrors in twisted alien gods of mind flayers, alien monstrosities that eat brains and wish for nothing more than the destruction of humanity.

I like that the gods can be distilled down to templates. My subconscious lays the template for me to build these proto-gods upon, and then I play the game of finding out what template I used.

I am a content craftsman.

I am Geek.

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Howdy, Hellhound.

Well, bravo. Is this metaphor, or a real incident? Regardless, I am impressed with your epiphany. You voiced it with a disinct poetry, that makes me want to read the rest of your writer's journal.

I think all gods, real, fictional, living, dead, past, present and future are to some extent or another templates based on the hopes and fears of humanity. Any culture that creates gods goes through a certain similarity of development, and in those early stages our dreams and nightmares are very similar. As a result so also, are our gods.
 

Real incident.

Tonight, I craft the psionic gods of the val'Duan and the val'Khat. It REALLy is an energizing piece of work. I'm inspired which makes my fingers fly upon the keyboard, with divinity raining down upon me as fast as I can craft it.
 

Well, what are ya doin here? get moving Work Work Work. :D I meant the part about the clay. I didn't know you sculpted also.

BTW, I'll be picking up your 3 Arrows for the King POD soon as I get some income. I really am looking forward to that one.

What product are these gods for?
 

Oh, ok, the clay is indeed metaphor for the act of creation and change.

These gods are for the new version of Jungles of the Mind, our psionics book. The val'Duan and the val'Khat worshipped ancient versions of the pantheon which they imbued with specific psionic disciplines in their image. In all there are 8 gods in the psionic pantheon I am crafting, although two are of disciplines that no longer exist.
 

HellHound said:
The val'Duan and the val'Khat worshipped ancient versions of the pantheon which they imbued with specific psionic disciplines in their image. In all there are 8 gods in the psionic pantheon I am crafting, although two are of disciplines that no longer exist.

That is enough to make me buy the book. That sounds very intriguing. Defintly, WORK WORK WORK

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Into the Woods

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