Hey glad to hear it. I think I'll go see what's on offer.
As to the system itself: It works. There are other systems that are easier to use. (DnD ISN'T one of those.) I played a fair bit back in the day, mostly the Fantasy RPG but some Robotech, TMNT and RIFTS. I never really got into RIFTS, but that's just me. As pointed out above: yes there is a fair amount of character power disparity possible (esp. in RIFTS) but a group CAN work to moderate those. And for Fantasy I have no trouble with a high level wizard being much more dangerous than a high level fighter. It's what the genre is about. ANd the system works. I put my own tweaks into the system; like extending the bonuses from stats down (much like 3e did later) and borrowing the idea of easy to hard tasks giving modifiers to skill checks. All up, the game worked. I definitely preferred it to the 2e DnD that was around back at the time I got into it.
ANd then there was the world. I liked it. A lot. I bought the 2 setting books (there were only 2 at the time IIRC) and enjoyed them immensely. It was a very different world from the Forgotten Realms, for which I was very grateful. It was the Old Ones that first introduced the Blobs form Outer Space, er, Old Ones I mean, to the game. I looked at them and thought: too tough to ever use, but nice background. And I really liked the devil and demon princes/princesses. They had much more personality than their opposite numbers in the Monster Manual.
Must dig out my old books from storage.