painandgreed
First Post
werk said:What is the appeal, for a player, to want to play in a homebrew setting?
Depends on the DM. For most and most games, I'd say that it really doesn't matter. Are we in Greyhawk, the Dales, or some homebrew? Usually, I'd say that it won't affect the game or dungeon one bit. For those DMs that it does, they've usually spent enough time to make different and bring something else to the table. They're into it and know a decent amount about thier world. Still, if you like it as a player will depend greatly on if you enjoy the same things as the DM. Personally, the most enjoyable games I've been in have been homebrew (sort of, they used Harn as a base though but not much more than the maps and names that were on them). There were also plenty of DMs who would talk about their homebrew and it would just turn me off to the point that I'd never even try it.
Pros
-it's interesting a new
-many times you can work with the DM and help create the world or bits of it
-if you don't play in that DMs homebrew, you're going to have to DM
-better immersion because you don't know all the secrets of the world (and can't make misguided judgements because of them)
Cons
-lack of knowledge about setting
-sometimes bizzare to the point of being disinteresting