Haggar the Horrible
First Post
Here's a new twist to the favored enemy ability for review:
At 1st level, 3rd level, and every three levels after that, a ranger may choose a new type of favored enemy. He gets a +1 to Bluff, Listen, Sense Motive, Spot, and Wilderness Lore, as well as +1 to damage rolls against a favored enemy.
The ranger's bonus increases by +1 for each choice of the same type of favored enemy. For Example, Bob, a 6th level ranger has just made it to level 6. His first favored enemy (level 1) is Aberrations and his second favored enemy (level 3) is Magical Beasts. Because he has battled many Frost Worms (which are Magical Beasts), he decides to choose Magical Beasts for his third favored enemy, therefore increasing his bonuses to Magical Beats by +1.
Any thoughts, comments, concerns? Too ambiguous. Too over-powered? Too under-powered?
At 1st level, 3rd level, and every three levels after that, a ranger may choose a new type of favored enemy. He gets a +1 to Bluff, Listen, Sense Motive, Spot, and Wilderness Lore, as well as +1 to damage rolls against a favored enemy.
The ranger's bonus increases by +1 for each choice of the same type of favored enemy. For Example, Bob, a 6th level ranger has just made it to level 6. His first favored enemy (level 1) is Aberrations and his second favored enemy (level 3) is Magical Beasts. Because he has battled many Frost Worms (which are Magical Beasts), he decides to choose Magical Beasts for his third favored enemy, therefore increasing his bonuses to Magical Beats by +1.
Any thoughts, comments, concerns? Too ambiguous. Too over-powered? Too under-powered?