Adventures and Encounters charts should have Difficulty ratings.perhaps published adventures should be designed with optimized characters with experienced players?
that would be a lot better.
few TKPs never hurt anyone, it's a learning curve.
But, "easy" mode can be added, just halve all monsters HP and/or make them deal minimum damage.
Or at least optimization ratings. Because people don't like being told that you're going easy on them.
But tone and optimization assumptions?
Casual
Normal
Tournament
Hardcore