How are melee characters expected to deal with flying creatures?

Amusingly, standard action ritual scrolls deals entirely with my complaints about them not having a recourse for dealing with the hovering dragon.
 

log in or register to remove this ad


Yeah, I'd definitely prefer something a bit more mainstream... like a consumable item specifically for the purpose, rather than opening it up to all possible rituals. But, whatever, really.
 

I can do anything cause I am batman abilities can have that effect....

Actually, the scrolls are limited to ones that have a 10 minute cast time.

Floating Disk, Knock, Speak with Dead. All the kind of miscellaneous stuff that could be cast in or out of combat quickly during 3.5. And, versatility comes at a cost, i.e. gold. And the time restriction prevents it from being done for big time rituals like Raise Dead or View Location or anything like that.


Trust me. The players haven't even made a single ritual scroll yet. But, we are doing a big adventure, raise 3 levels, next big adventure, raise 3 more levels in an attempt to get to level 30 within a reasonable time frame. So, it looks like they might create a few now that they just jumped to 10th level.
 

Well, the Ashen Crown adventure includes an encounter with a blue dragon while the party's travelling on an airship. In this encounter the dragon has to land on the airship since he isn't able to fly as fast as the airship...

How does it catch up to the ship then?
 


But if the ships going faster, the dragon would get slammed into by the ship, no? It certainly would have significant trouble landing on it. The ship should be able to see the dragon coming a mile away (advantage of the airship) and be able to dodge it no problem (as it's faster).
 

But if the ships going faster, the dragon would get slammed into by the ship, no? It certainly would have significant trouble landing on it. The ship should be able to see the dragon coming a mile away (advantage of the airship) and be able to dodge it no problem (as it's faster).

It's a fantasy world. The dragon approaches from below, from within a cloudbank, etc. It lands no problem on the ship because it is fantasy physics, not real world physics. No actual problems, at least according to the rules.
 


If you say so ... but I recall in earlier versions of the game ... pcs with bags of holding full of just the right magic item I am envisioning batman again.

Like I said, none of my players has taken advantage of this yet. In fact, they've only used a few rituals total from levels 1 to 7, even though they have acquired about 12 of them in various ways.

My group just isn't passionate to the degree that any of them want to become Batman.

Even so, who really cares if one PC spends his money on Scrolls of Knock, Floating Disk, Arcane Lock, etc. How is that so much more unbalanced than spending money on magical or alchemical potions? I'm not really understanding your objection to it.
 

Remove ads

Top