Hypersmurf
Moderatarrrrh...
moritheil said:If you guys want to go with a cheesy, literal reading of RAW, there's always this:
Bloody hell... someone didn't check their source material, did they!?
-Hyp.
moritheil said:If you guys want to go with a cheesy, literal reading of RAW, there's always this:
irdeggman said:Noted. I'll add it to my list.
{I'm still trying to finish up the Dark Tower series, middle of book 4.}
Moon-Lancer said:but really... how else do you kill dragons?
Moon-Lancer said:but really... how else do you kill dragons?
irdeggman said:I never said (or at least didn't mean to say) it wasn't "fantasy". Fantasy has been split into many subcategories. D&D is typically best characterized as medieval fantasy.
Cloud (and Final Fantasy) is best captured via using the d20 modern system instead and not D&D. That was really all I was trying to point out. d20 Modern revolved around automatic weapons and the like (pretty much a staple to Final Fantasy and the like). There have been several WotC products (and Dragon magazine {oh to mourn its loss ; ( ) that attempted to capture introducing guns into the game. But they all were along the lines of muzzle loaders and the "early" generation of guns and gunpowder. None of them had automatic weapons nor motorcycles (again they are predominant in d20 Modern). IMO, mixing genres causing vast inconsistencies, like the one you pointed out on the fullblade (which really doesn't correspond in design to Cloud's weapon, IMO).
Arkhandus said:And how does this make it not D&Dish really? Especially not 3E D&Dish? Notice the whole dungeonpunk and crystalpunk thing 3E has going in much of its art? And it's not like real-world legends and myths never spoke of heroes possessing incredible strength or remarkable weapons.
Maybe ya didn't notice, but Final Fantasy usually involves a lot more fantasy than it does pseudo-science; automatic weapons and the like were, in FF7 frex, generally the province of Shinra, Barret, and Dyne. Sure, there were occasional mecha-like things made by Shinra, but generally you had a bunch of people running around with archaic weaponry and slaying dragons, chimeras, wurms, and whatnot. FF is better suited to D&D than D20 Modern, really; even the DMG has stats for a few guns, and they're not the focus of FF. Cloud and the rest are generally more like D&D characters in their phenomenal toughness, archaic weaponry, potent and widespread magic use, and the vast numbers of hideously powerful monsters running amok all around them. Sure there was the occasional alien and the uncommon bits of high-tech or modern-tech stuff, but most places, critters, and towns were more medieval than not. Vehicles (which are only generally common in the wealthier places in FF) are the only thing from D20 Modern that would really need porting into D&D, the rest is basically there.
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Doesn't grant reach. And don't plan on hitting with that -6. Might as well be a wizard at that point, given your to-hit.Raspen said:Dervish-Slashing blades Normal Scimitar (light weapon)
2 size incresses -4 attack and now you have a two handed Scimitar that is Huge
add monkey grip to make it -6 Gargantuan Scimitar 15ft reach
Intuitive Attack only works with simple or natural weapons, and you replace your Str mod with your Wis mod - it's not additive.could add Intuative Attack from the BOED and get a few monk lvls that way your AC goes up and you can use your Wis for Attack bonus to help offset the Neg to attack