I suggested that he buff the monsters instead, but he didn't like that idea.
I think I would rather adjust encounters, than take away things from the players.
I would guess that adjusting the CR of the encounter for the group that includes the moon druid- or any other more powerful class. If a average party of PCs can take on a challenge X and then an optimized party can take on Y. The DM needs to know the level of the party and the skill of the players to make the encounters.Doesn't buffing the monsters / encounters because of one character effectively nerf all of the other characters in terms of dealing with the monsters and encounters? Or is the DM only supposed to buff them when the moon druid is around and not when the party splits up or the like?
It's not the whole party being optimized though if its just one character that chose the most powerful options, is it? (If the CR is upped by adding an extra creature, does that extra one always go for the more powerful character? If the CR is upped by making them all a bit more powerful, does that beat down on the less powerful characters more?)I would guess that adjusting the CR of the encounter for the group that includes the moon druid- or any other more powerful class. If a average party of PCs can take on a challenge X and then an optimized party can take on Y. The DM needs to know the level of the party and the skill of the players to make the encounters.
I would think that the 'CR' of the party is now increased, for good or bad, and that comes out in DM encounter design. If there is one PC that is as powerful as two others, then the party can basically count as having one more PC for determining the difficulty of monsters. I may not be fair to the other PCs. DMs may target the one PC more, or even not have magic intended for him. Some of this may be poor sport on the DMs part though.It's not the whole party being optimized though if its just one character that chose the most powerful options, is it? (If the CR is upped by adding an extra creature, does that extra one always go for the more powerful character? If the CR is upped by making them all a bit more powerful, does that beat down on the less powerful characters more?)
I would not do that, no, and while I probably wouldn't be too upset about it as a player, I readily understand why another player might (and I'd call them justified in it). Once they've invested a bunch of time and energy into designing their new favorite character, I figure that's that. If they're OP, they're OP and we play them as such. If other players grow annoyed by that, I'll find a way to counterbalance it by boosting them with magic items and quickly re-tool my encounter tables and monster stats to handle the New-and-Improved Party.Last week, one of my fellow players decided to DM Candlekeep. I rolled up a circle of the moon druid and sent him the character sheet. A couple of days later, he sends me a text claiming that the Moon druid's wild shape to too powerful, and he wanted me to use an alternate table he found on the Internet. I was a little disappointed, but I understood his concern and appreciated that he told me before the game started. I suggested that he buff the monsters instead, but he didn't like that idea.
So, as a DM, do you/would you nerf a players RAW abilities? As a player, would you mind?
Last week, one of my fellow players decided to DM Candlekeep. I rolled up a circle of the moon druid and sent him the character sheet.
As a DM, I strongly dislike doing it. For me, houseruling stuff shouldn’t make the game less fun for anyone.Last week, one of my fellow players decided to DM Candlekeep. I rolled up a circle of the moon druid and sent him the character sheet. A couple of days later, he sends me a text claiming that the Moon druid's wild shape to too powerful, and he wanted me to use an alternate table he found on the Internet. I was a little disappointed, but I understood his concern and appreciated that he told me before the game started. I suggested that he buff the monsters instead, but he didn't like that idea.
So, as a DM, do you/would you nerf a players RAW abilities? As a player, would you mind?
I