haiiro
First Post
Belbarrus said:2) Fair. Avoids the Barbarian-rolls-bad-and-gets-one-hitpoint-per-level problem.
I started a thread on using fixed HP/level in House Rules a little while back, and this came up there as well. In actuality, using straight max HP/level skews things in favor of the martial/high HD classes, because while the difference between the average roll on a d4 (2.5) and a d12 (6.5) is 4 points, the difference between 4 and 12 is double that.
As Guilt Puppy put it in that thread, "Your Wizards or going to be Wizards plus, whereas your Fighters will be more like Fighters plusplusplus." This isn't the desired effect, IMO.
I've always preferred fixed HP to rolling, but I do think using the DMG guideline of "roll or take half" leaves something to be desired. The two systems I like best for HP are:
1) Award average+1/level, so d4 = 3, d6 = 4, d8 = 5, d10 = 6, d12 = 7. This preserves the difference between die types (1 per step) and gives the PCs a small boost overall.
2) Award ~80% of max/level, so d4 = 3, d6 = 5, d8 = 6, d10 = 8, d12 = 9. This skews things a bit in favor of the higher die types, and the percentages aren't perfect (they range from 75% to 83%), but it seems like it could work out fairly well.
I haven't decided which method to use in my next campaign, but it will most likely be one of those two.
If you're interested in checking out the old thread mentioned above, it offers some very good discussion of this topic: http://enworld.cyberstreet.com/showthread.php?threadid=40410.