ezo
Hero
Great! I forgot that one, although we do use it.Enforce encumbrance.
Great! I forgot that one, although we do use it.Enforce encumbrance.
One of my buddies (also a DM) adjusts the AC, hit points, attack bonus, and attack damage of all monsters to match the characters in her gaming group. For example, all monsters have an AC equal to (the average attack bonus of the party) +10. So let's say the party is swinging at +8, on average? All those hobgoblins are now in full plate (AC 18).You ah... optimize the monsters the same level as the PCs.
The PCs have Feats, the Enemies have Feats.
The PCs have Magic items, the Enemies have Magic Items.
The PCs multiclass, the Enemies multiclass
The PCs have new content, the Enemies have new content.
It's all fun and games til the hobgoblins have Hexladins and Sorclocks..
I did similar. Instead of the specific characters at the table, I went with averages and max for things. The max anyone could have to hit is X at this level, so monster AC is X+8-10. Average HP at this level is Y, so average monster damage is ~1/3 that. It works wonderfully. I prefer mine because it’s a one-and-done rather than custom built every level of every game. But yeah, it’s great having the game’s math at your fingertips like that.One of my buddies (also a DM) adjusts the AC, hit points, attack bonus, and attack damage of all monsters to match the characters in her gaming group. For example, all monsters have an AC equal to (the average attack bonus of the party) +10. So let's say the party is swinging at +8, on average? All those hobgoblins are now in full plate (AC 18).
It's not for me, I don't want to have to build a spreadsheet to build encounters. But she swears by it.
I don't do anything that complexOne of my buddies (also a DM) adjusts the AC, hit points, attack bonus, and attack damage of all monsters to match the characters in her gaming group. For example, all monsters have an AC equal to (the average attack bonus of the party) +10. So let's say the party is swinging at +8, on average? All those hobgoblins are now in full plate (AC 18).
It's not for me, I don't want to have to build a spreadsheet to build encounters. But she swears by it.
I would not like that though I guess it fulfills the premise of this thread. I wouldn't like that as a player though, I much prefer my enemies to have a mixture of AC rather than all the same AC because I think some should be easier to hit, others harder.One of my buddies (also a DM) adjusts the AC, hit points, attack bonus, and attack damage of all monsters to match the characters in her gaming group. For example, all monsters have an AC equal to (the average attack bonus of the party) +10. So let's say the party is swinging at +8, on average? All those hobgoblins are now in full plate (AC 18).
It's not for me, I don't want to have to build a spreadsheet to build encounters. But she swears by it.
Let’s not get crazy hereEnforce encumbrance.