Number47
First Post
My world is total homebrew. Expanded the races into several subraces. Included, but now probably removing, an additional race. Added wild magic rules. Goblins and orcs are different (and far more complex) than in the books. Undead are a little different. Magic is different mostly in flavor, but pretty much the same rules-wise.
The system I run pretty straight, but had to vote the modified choice because of a few minor things, mostly add-ons (like wild magic and a some metamagic feats). There isn't a good choice for voting between straight from the book and alternate magic system.
The system I run pretty straight, but had to vote the modified choice because of a few minor things, mostly add-ons (like wild magic and a some metamagic feats). There isn't a good choice for voting between straight from the book and alternate magic system.