Xeviat
Dungeon Mistress, she/her
"Mastery" is such a big word for 1st level characters. I would have brought back Focus, Specialization, and Mastery, and I would have left Mastery for Fighters.
I'd have also liked to see masteries, however they're done, be more like Martial Cantrips, but I'm a 4venger. Each weapon or weapon group could have a mastery or two, some overlapping, while other properties like heavy, reach, versatile, light, and thrown would have their own masteries. Then, each class would have a few exclusive options to round things out.
I'd have also liked to see masteries, however they're done, be more like Martial Cantrips, but I'm a 4venger. Each weapon or weapon group could have a mastery or two, some overlapping, while other properties like heavy, reach, versatile, light, and thrown would have their own masteries. Then, each class would have a few exclusive options to round things out.