Imaro said:
What? did you even look at the breakdown I gave earlier? The soldier will succeed in his actual attks way less than the jedi and do less damage on average to less foes. What does armor have to do with this? I'm not trying to be snarky but I'm not understanding how armor is more powerful than the force's premier area attack at low levels...please explain.
I looked at your breakdown, but I've also played the game.
My experience is that Jedi are comparative glass cannons, who left to their own devices cannot kill or disable enough mooks to withstand the return fire (assuming they win initiative, which is far from certain when they're essentially locked into Use the Force and have only 1-2 more Trained skills) because they don't have armor.
Despite starting with 30 hp, the Jedi IMC have spent more FP to survive enemy attacks than they have to recover Force powers, especially at low levels. The Jedi also spent almost every battle at least -1 down the condition track, usually worse. The soldiers almost never took damage at low levels except from area attacks like grenades and autofire.
The soldier's offense gets better with levels, as does the Jedi's defense, so they end up being more 'samey,' albeit with different fighting styles, around 6th level.
Imaro said:
Fafhrd in the story "The Snow Women", where I believe he's somewhere between 16 and 18 (around starting age for a D&D adventurer) spends most of his time running from opponents that outnumber him. When he finally does fight the three men at the end, two he kills by surprise and ambush. Their leader, Hringorl, nearly kills him until he recieves aid in the form of a thrown knife from Vlana that pierces Hringorl's eye. This to me is what the early levels of adventurers are like, skill, cleverness and a little luck see you through.
So he ambushes two mooks and kills them, and nearly loses to another heroic character but survives due to a lucky break? Sounds about right for SWSE (where the mooks are mook-able, Stealth is a class skill for Soldiers and Scouts, and luck is somewhat player controlled) and far better than D&D.
Show me a D&D 1st level Barbarian (or Fighter)with a decent chance of surprising his opponent at all, much less beating two 1st level Warriors and a fellow 1st level Barbarian.
Conan, on the other hand, climbs a legendary tower and solos on a wizard's guardian giant spider in his chronologically earliest adventure, "The Tower of the Elephant." He's about 18, and is described as already being a seasoned warrior and thief at that point in his life. In D&D terms, he's almost certainly 4th or 5th level - whereas in SWSE, he is passable at 1st or 2nd level.