How much Gonzo do you like in your D&D? THE POLL!

How do you like your D&D?

  • I like my D&D GONZO. D&D should be like Outback Steakhouse; no rules, just right.

    Votes: 28 34.1%
  • I like my D&D STANDARD. When people say YA BASIC, that should be a compliment.

    Votes: 34 41.5%
  • I AM NOT A NUMBER, I AM A FREE MAN!

    Votes: 20 24.4%

  • Total voters
    82
  • Poll closed .

lowkey13

I'm sorry, Dave. I'm afraid I can't do that.
So, I was reading another thread-


h/t @RangerWickett

Where he specifically said-

"I'm trying to figure out how many gamers want 'standard' D&D and how many are up for trying weird gonzo s***. "

And I thought to myself, "Self, remember that your momma, Lowfi12, always said- 'Boy, if you can't be part of the solution, be a part of the problem?"

Well, for today at least, maybe I don't want to be a momma's boy. So in the interest of helping out, I thought I'd post a poll to find out if people play D&D because it tastes great, or because it is less filling.

Wait, no, that's not it.

If people play D&D because they like rolling dice with people, or at people.

CURSES!

Okay, a poll to find out how much "gonzo" y'all like in your D&D.

Now, for purposes of this poll, we are going to make it simple. There will be three choices.

You like the gonzo.
You like the standard D&D.
And a third choice, because this is enworld and people always have to argue about any given poll and being forced to choose between categories, yada yada yada we are all unique and wonderful people don't put me in a box no one puts baby in a corner etc.

INSTRUCTIONS

Please try to answer in either Gonzo or Standard.

For purposes of this poll:
1. Consider GONZO to be anything beyond the normal D&D fantasy tropes (however you construe them). Maybe planar adventures to Boot Hill and Gamma World (for you old school people). Maybe a little sci-fi mixed in. Maybe you bend the rules until the break. Feel free to explain what GONZO means to you, even if it's just an annoying blue muppet.

2. Consider STANDARD to be any regular D&D campaign, including published campaigns (such as Eberron) or homebrew campaigns than almost entirely rely on high fantasy, swords & sorcery, or other standard fantasy tropes. This can also include spelljammer and planescape.



Let the inaccurate polling based on a biased sample size begin!
 
Last edited:

JeffB

Adventurer
Special Snowflake answer-

Blackmoor Gonzo? Sure
Barrier Peaks? Sure.
EPT? Sure
Starport? (13A)? Sure,


Arduin? Much of it is pushing too far for my tastes. Which has always made it a Love/Hate affair for me.

I think encountering the Gonzo in the typical D&D world as unique/isolated/rare thing is fine/fun/a change of pace and I use it as a DM.

When the Gonzo becomes the norm of the D&D world , Like say Technos and other elements in Arduin or Eberron's magical tech, or even Planescape- then I'm not a fan. I'd just rather run something like RIFTS.
 

dave2008

Legend
INSTRUCTIONS

Please try to answer in either Gonzo or Standard.

For purposes of this poll:
1. Consider GONZO to be anything beyond the normal D&D fantasy tropes (however you construe them). Maybe planar adventures to Boot Hill and Gamma World (for you old school people). Maybe a little sci-fi mixed in. Maybe you bend the rules until the break. Feel free to explain what GONZO means to you, even if it's just an annoying blue muppet.

2. Consider STANDARD to be any regular D&D campaign, including published campaigns (such as Eberron) or homebrew campaigns than almost entirely rely on high fantasy, swords & sorcery, or other standard fantasy tropes. This can also include spelljammer and planescape.



Let the inaccurate polling based on a biased sample size begin!
Hmm, I should have read the instructions first! :cautious: I should have voted for Standard I guess. However,...

  1. What I typically play would be defined as "Standard"
  2. However, what I want to play would be "Gonzo"
Maybe the third option was the correct choice afterall.
 

lowkey13

I'm sorry, Dave. I'm afraid I can't do that.
Special Snowflake answer-

Blackmoor Gonzo? Sure
Barrier Peaks? Sure.
EPT? Sure
Starport? (13A)? Sure,


Arduin? Much of it is pushing too far for my tastes. Which has always made it a Love/Hate affair for me.

I think encountering the Gonzo in the typical D&D world as unique/isolated/rare thing is fine/fun/a change of pace and I use it as a DM.

When the Gonzo becomes the norm of the D&D world , Like say Technos and other elements in Arduin or Eberron's magical tech, or even Planescape- then I'm not a fan. I'd just rather run something like RIFTS.
My supposition is that very few people would announce a preference for standard (or basic) D&D.

In other words, they like Gonzo/Crazy stuff. Or they will choose the other option (despite the instructions). ;)


On the other hand, I think that revealed preferences (how people actually play) is different. There are many times when people discuss things that are, in effect, "GONZO" and the common reaction you will get is that it doesn't belong in D&D, or that they don't want that in their fantasy, etc.

Dunno!
 
My D&D is full of airships, steampunk submarines, time ships and laser rifles. And that's just Forgotten Realms, I haven't started on Eberron yet...
 

Salthorae

Imperial Mountain Dew Taster
I enjoy doing both at different times.

Gonzo can be fun, but I like to "cleanse my palette" with some vanilla standard fairly often.
 

robus

Lowcountry Low Roller
It all depends on the tone you want to set for the particular setting. If a setting calls for gonzo, go gonzo. If a setting calls for grit, go grit. There is (or should be) no one size fits all.

(And now I realize I need to change my vote! :) )

Edit: And now I realize I can't. :( Good thing it's not scientific!
 

Ralif Redhammer

Adventurer
Depends on the campaign and the players. My one campaign is pretty much vanilla D&D, while the other has gossip magazines, airships, haute cuisine, clockwork constructs as part of daily life, and more.

If I had to distill it to a sentence, I'd say that I'm up for gonzo stuff, but will eventually find myself also wanting some back-to-basics fantasy.
 

Weiley31

Explorer
Here's my version of DND Gonzo: Forgotten Realms/Faerune, Greyhawk in another direction, Sorubin from Mist of Akuma in place of Kara-Tar, 4E Dawn War/2E/3E Great Wheel Cosmology. BOTH Dragonborn(DND) AND Dragonsworn (from World of Alessia), Pathfinder/Mist of Akuma war bavkstory explanation for Oni, Kingmaker 10th Edition for the Stolen Lands as an undiscovered country with a "MCU" style build up until it's released. And Various 2nd Edition lore for gods and classes(hello old school Druid fight club rankings.)

Oh and Eberron is somewhere on the same planet too.
 

billd91

Hobbit on Quest
It depends. I like most of the campaigns I play in to be relatively standard, but if there's a particular setting that would be a bit more gonzo and the DM/other players are enthusiastic, I'm OK with gonzo.
 

lowkey13

I'm sorry, Dave. I'm afraid I can't do that.
He's in love with his OWN FAMILIAR!!!!(The chicken.)
That's gotta be a euphemism for something ....

"Ol' Fizzbang sure is in love with his own familiar."

"Yeah. He does love to polish his halberd."
 

Monayuris

Explorer
I like gonzo in contrast to standard normal fantasy. I like relatively normal races/classes with humans being dominant but the setting can be gonzo.

To me the existence of the familiar makes the gonzo stand out more. If the norm is everyone playing cat people or turtles or crystal people, then the odd things in the world just don't seem quite so unique to me.

My setting has science fantasy everywhere - my underworld is a semi-functional maglev train network, the druids built their henges over underground quantum reactors (which allow for teleportation), undead are the exist as a byproduct of a failed quantum experiment, one of my major NPCs in my game is a brain in a jar... etc.

But this all exists within contrast of a relatively basic fantasy setting. Mostly human, some elves and dwarves, etc... a typical 'medieval' environment. The technology is so far from the past that it has been forgotten and now considered 'magic'. The players have had tastes of this but haven't put it together, but every once in a while an orc will show up with a energy weapon (err... wand of magic missile).

As they explore, more of the world's secret ancient tech can be revealed.
 

Celebrim

Legend
Even with the explanation, I'm not sure I understand the question.

Being an old school sort of guy, I consider Spelljammer far more "gonzo" by the scale you seem to be using than Gamma World. Old school Gamma World is unfortunately perhaps too much like D&D, right down to dungeons with random monsters unexplained by any ecology. Likewise, I'd consider a game with gunslingers roaming around in an Old West/Medieval crossover to be far less "gonzo" by this scale than Eberron with its interwar inspired time period, PC golems, magical industrial revolution, and ubiquitous magic as technology.

I guess I'm wondering if there is any definition of "gonzo" that isn't subjective.
 

Charlaquin

Goblin Queen
My supposition is that very few people would announce a preference for standard (or basic) D&D.

In other words, they like Gonzo/Crazy stuff. Or they will choose the other option (despite the instructions). ;)


On the other hand, I think that revealed preferences (how people actually play) is different. There are many times when people discuss things that are, in effect, "GONZO" and the common reaction you will get is that it doesn't belong in D&D, or that they don't want that in their fantasy, etc.

Dunno!
I think you’re exactly right here. Different people will have different standards for what constitutes gonzo, and for what is simply beyond the pale. For some folks anything truly goes, while for others a party with more than one or two non-human characters is gonzo and some of stuff the former group would consider gonzo is just plain “not D&D.” Most people will fall somewhere between those extremes. In the interest of participating with the poll on its terms I voted for “standard D&D,” because I think I sit a little closer to that side of the spectrum. But I am all for a few gonzo elements in an otherwise standard D&D game. Having a few things here and there that might clash with that standard fantasy tone can help the setting feel mysterious and strange, which is a good thing in my book.
 

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