kaomera
Explorer
So, I was looking at some of the mounted combat feats, and I got to thinking, how should the bonuses that feats provide (both straight "plusses" and other benefits) be handled?
Assuming you have a feat that, fluff-wise, covers the concept that "your guy does cool thing":
A) When your guy does cool thing, your guy gets bonus X.
B) Because your guy does cool thing, your guy gets bonus Y all the time.
C) When your guy does cool thing, your guy gets bonus Z1; also your guy gets bonus Z2 all the time.
I'm not really considering balance here, we could assume that X > Y > Z1 > Z2 or something. What I'm thinking is that option A offers the most encouragement to do cool thing, while option B is more generally useful and less reliant on cool thing being featured in the game on a regular basis. Option C is a compromise, but possibly suffers from having very minor bonuses (I would think).
Assuming you have a feat that, fluff-wise, covers the concept that "your guy does cool thing":
A) When your guy does cool thing, your guy gets bonus X.
B) Because your guy does cool thing, your guy gets bonus Y all the time.
C) When your guy does cool thing, your guy gets bonus Z1; also your guy gets bonus Z2 all the time.
I'm not really considering balance here, we could assume that X > Y > Z1 > Z2 or something. What I'm thinking is that option A offers the most encouragement to do cool thing, while option B is more generally useful and less reliant on cool thing being featured in the game on a regular basis. Option C is a compromise, but possibly suffers from having very minor bonuses (I would think).