Multiclassing at its strongest is about setting up synergies... Those tend to involve similarities. If wotc does anything to "fix Multiclassing" it's self defeating in that goal to begin with the idea that "Multiclassing works extremely well" or embrace the self congratulating idea it would take for them to think one d&d won't wind up with edge cases that a more robust subsystem than a self defeating one less in need of "fixing" could mitigate.Because the system as is, barrng a few exception, works extremely well. And most of those exceptions are already depending on a certain reading of the mutlticlass rules, which is probably wrong: being able to use warlock spells for smite or sorcery points.
Last edited: