James McMurray
First Post
Running a monster like a moron just so that the players get an easy win is extremely lame.
Luckily those are not the only two options.
Running a monster like a moron just so that the players get an easy win is extremely lame.
Fortunately for their opponents, most dragons engage in strafing runs only for brief periods of time before bloodlust, impatience, or pride causes them to reenter melee.
Blue dragons rarely land during combat, preferring flight and far-reaching attacks to lumbering over land in close melee. Because they like to fight from a distance, blue dragons consider combat a long-term engagement.
Yes yes, but of course dragons aren't just smart, they are also arrogant, spiteful creatures of burning passion and rage!
You can't reasonably expect a dragon (expecially a younger one) to keep a cool head after being whacked a couple of times while strafing!
But overall it sounds very natural for the Young Blue to strafe a round or three and, if it gave more damage to the PCs than it took, fly away for awhile feeling superior. As a DM that might be the best way to get my players to really focus on how the PCs can best deal with this threat. They might or might not have the right combination of ranged weapons, powers, magic items and whatever else to truly take this Young Blue on with a reasonable chance of success. If they do, great, the next time I bring him back around I know we're probably going to really get into this battle.
If not, the next time I bring him around I'll strafe them a few more times and my players will hopefully run & hide or have already beat feet out of the dragon's hunting range and I've just added another name to my DM's list of "recurring villains", probably after the party has taken time to outfit themselves better and are looking forward to fighting that arrogant dragon again.
That's a win-win situation for everyone!
Thanks