D&D 5E How would you do the Krull Cyclops as a PCs?

1727309697712.png


Those that know, sigh, but I think it's got serious potential.

How would you do it?
 

log in or register to remove this ad



ezo

Get off my lawn!
View attachment 380788

Those that know, sigh, but I think it's got serious potential.

How would you do it?
LOL we added this as a race a while back, using the Goliath as basis. I updated it to the 2024 species layout.

1727314507449.png


EDIT: the range for Foreseen Doom (type-O above) is supposed to be 30 feet--typical with most features in DND.
 
Last edited:

aco175

Legend
You need to make sure you kill him when it is time since they can see their own death. The DM would need to fudge to make the story come true.
 

steeldragons

Steeliest of the dragons
Epic
A penalty with ranged and reach weapons might be appropriate?

Maybe make it something that can be overcome/removved after a certain level of experience with the same weapon?
 

A penalty with ranged and reach weapons might be appropriate?

Maybe make it something that can be overcome/removved after a certain level of experience with the same weapon?

I will offer this 21 year old thread with input from a one-eyed poster to dispute the versimilitude of a penalty to ranged combat:

 

GMMichael

Guide of Modos
The DM would need to fudge to make the story come true.
One should typically stop at "the DM would need to fudge." Then everyone agrees and resumes playing.

How would I do a Krull cyclops as a PC? I might be misunderstanding the question, but I'd start with several pints of ale.
 

Bagpuss

Legend
LOL we added this as a race a while back, using the Goliath as basis. I updated it to the 2024 species layout.

View attachment 380797

No range restriction on Forseen Doom? You can some how take the damage regardless of distance between you and the target of the damage? How is that explained do they teleport next to the target, do magic missiles suddenly turn in flight to strike the Rell?

A penalty with ranged and reach weapons might be appropriate?

Maybe make it something that can be overcome/removved after a certain level of experience with the same weapon?

It's 5th Edition we don't given characters penalties that wouldn't be fun.

Besides don't a lot of shooters close one eye before shooting? If anything they would lack peripheral vision, and in earlier editions should maybe have a penalty on surprise rolls?
 

ezo

Get off my lawn!
A penalty with ranged and reach weapons might be appropriate?

Maybe make it something that can be overcome/removved after a certain level of experience with the same weapon?
Actually, I researched this when designing the Rell a long time ago.

Depth perception beyond roughly 30 feet is not impacted by missing a eye. At that point, because our eyes are so close together, it doesn't matter.

Also, with practice/training, missing an eye even at shorter distances has very little impact. Our bodies adapt.

I had a friend in high school who was missing an eye, and I always wondered why it never seemed to bother him doing things or driving, so I learned why when researching this.

No range restriction on Forseen Doom? You can some how take the damage regardless of distance between you and the target of the damage? How is that explained do they teleport next to the target, do magic missiles suddenly turn in flight to strike the Rell?
It is meant to be 30 feet. An oversight (lol) when I was re-typing this into the 2024 version.

And besides, it is D&D and magic and such features exist in the game which make no sense really. If you want to include my design but add some "realism" to it, make the range 20-40 feet and have the Rell use their reaction to do it. Then you can literally have them move into the target's space or whatever to intercept the source of damage.

If anything they would lack peripheral vision, and in earlier editions should maybe have a penalty on surprise rolls?
We considered something like this as well, but since the Rell can move its eye full both ways, it really didn't make sense. The only reason a human missing an eye would suffer peripherial vision loss is because, really, the nose gets in the way of the eye looking to the other side... 🤷‍♂️ For the Rell, the eye is above the nose so can see fully to both sides.

Try it. Close one eye, and use the other eye to look in that direction---you'll see your nose blocking the view LOL!
 

Split the Hoard


Split the Hoard
Negotiate, demand, or steal the loot you desire!

A competitive card game for 2-5 players
Remove ads

Top