Mouseferatu said:
You and the other players must talk to the DM about how much this bothers you, upfront and honestly. It's the only way you're going to be able to keep the campaign from crashing and burning. Trying to bite your tongue and go with it isn't going to work. The resentment's not going to go away, it's just going to fester and ruin the campaign for you. Believe me, I've seen this sort of thing--though never with such a dramatic example--many times before.
Similarly, while it might sound satisfying, agreeing to it and then attacking her character won't solve anything either. It'll just anger the DM and the player who did this, and that will, in turn, ruin the campaign from their angle.
Talk about it. Openly. And calmly; don't start accusing or yelling, just explain that none of you are comfortable with it and you don't feel you can play if that story is allowed to stand. Open communication is the only way to solve group problems like this. And if you think about it and honestly don't feel you can talk to the DM about stuff like this, I'd question whether he's someone you should be playing with anyway.
omg - a sane idea!
Honestly - open communication is the best answer. No two gaming groups are alike, and the differences are sufficient that I would not comment on whether or not any specific idea for you to do as a player was good or not - your GM may be counting on you quietly agreeing, then killing her. I simply have no idea what's going on his head. Do you? I suspect not, or at least, if you're that uncomfortable with this characters contribution to a joint background, then he's certainly unaware of what's going on in your head.
So unless you are the type of group that enjoys playing a game of player vs player vs GM - TALK to the GM. Tell 'em what's up, tell 'em what's bothering you. Bug him to fix it, or at least warn him of your characters reaction to this situation. No sane GM is going to blame for reacting within character.
Communicate, openly and honestly. It's the only way to preserve ANY relationship for the long term. It's a brutal re-adjustment because our modern society does not encourage it, but if you can make the shift to it, you'll find yourself with closer, tighter knit friends - and a gaming group that doesn't screw with itself...
Talk to her first - y'all were given a joint background writing task. Talk to the GM second, he's the one giving the task. Talk to the other players third, if the first two don't work. Then react - either leave the game or react in character - in any case, talk to the people involved and explain what's going on in yer head.
Think of it this way - if you don't tell them what's in your thoughts, they'll tell themselves, based off your actions and reactions. What does it tell them if you agree with everything up front, then your character slits everyones throat one night? That you're a lying, scheming jerk? That's what they'll see, IF you don't talk to them.
So talk to them.