Ever played Planescape: Torment?Arravis said:...Maybe I'm too big a fan of free-will and the ability to think outside the box.
I noticed that you mention in your first post that the plots can be as good... I have to disagree. Your decisions, as a player, are more or less discarded and you're left only with the decisions the game-makers wanted you to make. Those are the kinds of chains I'd rather not take on myself and I think, by definition, would lead to something that is inferior in experience.
allanon said:arravis said:...Maybe I'm too big a fan of free-will and the ability to think outside the box.
I noticed that you mention in your first post that the plots can be as good... I have to disagree. Your decisions, as a player, are more or less discarded and you're left only with the decisions the game-makers wanted you to make. Those are the kinds of chains I'd rather not take on myself and I think, by definition, would lead to something that is inferior in experience.
Ever played Planescape: Torment?
NO!?... what a surprise...
Henry said:I never played the old classics - Zork, Adventure, Wizardry I, etc. - But I played more than my share of Ultima 3 and 4, a bunch of text-based games, Wizard's Crown, etc. (Ultima 4 was in my opinion the best Computer RPG of all time, and was the only D&D-like computer game a friend of mine was allowed to play in his youth, but I digress)
There's nothing wrong with having a different cultural inheritance than other people - the people who spout "those damned diablo-players" and "the diablo-fication of D&D" and similar epithets are living through their version of "Bah! Kids these days! In my day we liked ____ and _____, not this crap they do today!" -- most don't realize it.
Piratecat said:The other day I told my players that if their characters tried to move around in the dark, they might get eaten by a grue. Most of them gave me blank looks.
Henry said:Ever tried to leave Sigil in PS: Torment, go to Faerun, and take up a career as a wandering adventurer who can't die?
Ever tried to hold a conversation with Morte about existential Arcana in the game?
Ever tried to get it on with the Chaotic Good Succubus who prefers scintillating conversation, or sell the Flaming Fire Mage as a steam generator to get rich, or Learn Monkish Arts from a Githzerai?