Grazzt said:
Again, not true of the groups I was in or saw. Sure, some peeps played elves, but no one really ever multiclassed or dual classed at all, not that I remember. There was that level limit thing remember. Of all the memorable characters I can think of, none were multiclassed. And most were human.
After the first year I played, I don't think I saw any human characters played by anyone who wasn't me. And I played 1st Edition from 1978 through 1989. And the overpowered
human strategy was to dual class. Which was just like multiclassing, with none of the drawbacks.
It wasnt that badly out of whack, IMO. Yep, PCs varied in strength (even when they had the same experience), but so what? Not everything is balanced. Just works out that way. And we never had trouble challenging PCs regardless of experience or level or whatever.
Except now, for the most part, PCs of similar experience are fairly balanced against one another. As opposed to an elven Ftr7/MU8 supposedly being equivalent in power to a human Ftr8.
Actually, you can unbalance a character in 3e using nothing more than the core rulebooks.
Demonstrate. Many people make this claim, but no one yet has backed it up with an example. Make a 28 point character with appropriate wealth that is wildly unbalanced. Use 3.5. Core rules only.
Yeah, I can see the elven ftr/m-u/clr being used to unbalance things I guess...but, it all depends on how one plays the game I guess. None of us ever played one. Just didnt have the desire to multiclass or whatever.
Then your party missed the biggest power-up to exist in the history of D&D, of any edition. The multiclassing (and dualclassing) rules were not just ripe for abuse, if they had not been part of the 1e PHB and been proposed by someone as an add-on to the system, they would have been tagged as one of the worst examples of abuse one could have thought of.
So- lets just agree to disagree on certain things (1e was unbalanced in areas, 2e was unbalanced in areas, 3e is unbalanced in areas) and steer this thread back on topic....stuff we miss about 1e or 2e.
What do I miss about 1e and 2e? Not much of any significance. There is a reason I switched between D&D (for players) and other games (for value) through the 1980s, and stopped playing D&D altogether in 1990 or so and played other, better designed games that weren't rife with abusable rules.
I miss some of the silly tables in the 1e DMG. I don't miss
anything about the pile of rehashed drek that was 2e.