green slime
First Post
Maybe its many players prefer to see their characters persevering in the face of adversity, rather than succumbing to it.
Another reason probably is that character deaths are all too often unplanned and pathetic; during a side-adventure from the main path, facing a minor foe, a character has a string of bad luck, fails an almost unfailable save, and karks it. And the player is at that moment going to make some memorable rambling?
The famous words, spoken by King George V come to mind "Bugger Bognor."
Another reason probably is that character deaths are all too often unplanned and pathetic; during a side-adventure from the main path, facing a minor foe, a character has a string of bad luck, fails an almost unfailable save, and karks it. And the player is at that moment going to make some memorable rambling?
The famous words, spoken by King George V come to mind "Bugger Bognor."