• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(IC - D&D 3.5) Rathan's Problem Down Under

The earth elemental heeds the request and sinks down into the ground to tour the perimeter of the group's camp while Berrek prepares himself to scout.

Menhir ends its patrol and follows Berrek without a word as he heads out of camp. Disappearing beneath the earth's surface, the elemental moves effortlessly through the ground, creating no observable disturbance above with its passage. Sensing Berrek's footfalls and weight upon the earth, Menhir endeavors to keep the man directly overhead, awaiting a sign that it should surface.

[sblock=OOC]Earth elementals don't in any way displace the earth they're moving through, they glide effortlessly through the medium as easily and quietly as a submerged swimmer. Although they gain no bonuses to their move silently checks, listeners are in turn penalized normally for the distances involved (-1 per 10-ft.) along with the penalty for listening through a stone wall (-15). So, I wouldn't expect anyone but the most close and astute listeners to hear an earth gliding earth elemental in their vicinity. Even if they do notice, they're unlikely to recognize the unusual sound or do anything about it until the elemental surfaces anyway. ;)[/sblock]
 

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it's definitely a type of fire but it's too small to be campfire really... there is no signs showing that this is nothing more than normal flickering firelight but from what or whom none can tell from this distance...

As Berrek and Menhir move off nothing is visable at all as strange as you both assumingly head for the large blackened mound... as you both get closer however (if you move within 100 feet of the mound that is) you note that the light is coming from two torches in sconces on eather side of a pristine and VERY not at all charred round door.... this is odd as the entirety of the mound itself is leveled with fire and charred and blackened...

[sblock=Drawing of Mound:]
Rakas1.jpg
[/sblock]

Make spot checks both Menhir and Berrek please.... (DC 13)
 

Spot (1d20+7=23)

Berrek approaches carefuly and remains still observing strange doors with caution born from his traumatic experience with starfall. He tries to follow the movements of earth elemental behind him, nodding in satisfaction as he is mostly unable to pinpoint its location.
 

[sblock=Berrek]You note 4 or 5 charred bodies around the mound and one or two just above the door of the mound laying dead and charred as well on the incline above it.... you note the smell of not only burned flesh... but some of it smells like the stench of cooked rotting flesh as well...[/sblock]
 

OOC: Menhir remains below ground until signaled by Berrek and so isn't in a position to spot anything at the moment. I'll willingly forgo the spot check.
 

"Berrek if you can handle druidic spells, I have a spell that toughens your skin that you can take if you want it."

Once Berrek and Menhir leave, Lidia readies her sling and starts keeping watch. She deliberately avoids watching Berrek. Instead she looks in the opposite direction in case someone tries to creep up on the camp from behind.
 

Little time back:
"Yes, thank you Lidia. I really appreciate it. If you see fire bursts around the mound, hurry to the rescue."

Present:
Berrek taps slightly with his boots on the earth, hoping Menhir is close enough to detect slight vibration.

He observes for additional clues until Menhir shows or it becomes apparent he didn't detect light tapping.

Once he appears, Berrek speaks in whispers:
"Observe the door while I speak, see what you can conclude yourself. Without going closer I cannot say exactly what happened, but I'd wager some people thought it will be easy plunder since this area was hit. Now, I have in mind two scenarios, but I'd like to scout out little bit around and then we return to the rest of the party. Oh, and if you cannot speak quietly, please wait until we put little distance from here."
 

Sensing that Berrek has come to a complete stop up overhead, the earth elemental waits motionless beneath the surface until it hears/feels a light stomping from up above. Taking that as a cue of sorts, Menhir moves up to breach the surface of the ground with its featureless face and crystal studded shoulders. It listens to Berrek and turns to view the nearby hill as instructed.

OOC: Spot 19

Having nothing it need say to Berrek, the elemental remains silent and slips wordlessly back beneath the surface to continue following along once the scout sets out again.
 

Menhir emits a brief echoing rumble. "Auraun is nothing at all like Terran."

“I didn’t say it was my friend, my point was that because I’ve studied Auran I understood some of the problems we organics have with such languages,” Eltyr replies with a smile.
 

Menhir.. you now also note the corpses scattered here and there near the mound as well as the two just above the door on the inclined slop leading down to the door... you can also smell the scent of burned flesh but something also is in the air.. the smell of rotting flesh as well... you would know this to be the smell of a body decomposing normally in the ground once buried but comes along with the pungent smell of charred flesh as well.. NOT a pleasing combination to say the least... something tells you both that what happened here was not natural at all and something does not feel right about this place at all... but you also get the distinct sense you were all meant to be here....


[sblock=Read ONLY if you move closer from your current position Berrek and Menhir:]As you step a bit closer to the mound something about the nearest corpse to you catches your eye... you notice a limb twitch just slightly as you move closer to the mound and just pass by near it... Menhir would feel the twitch against the earth above him as well and as you notice it move it opens it's blackened and charred eyelids to show you featureless sockets... I need Initiative from you both...[/sblock]
 
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Into the Woods

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