IC: Dichotomy's Age of Worms Redux, Part V

[sblock=OOC]"Movin' right along. Duh duh dun, duh duh dun." (Ala the Muppet Movie.)[/sblock]
Erdolliel stealthily slips through the room, diligently searching for danger. After several minutes, she hits pay dirt. Spread out in several of the chests, Erdolliel finds every bit of the party's missing gear. In another chest, she finds a bag, initial inspection of which suggests that it is likely some type of magic bag. In the final chest, Erdolliel finds an embroidered sky blue cloak, a fancy amulet, and several signet rings with elvish characters on them.

Also, at the top of the stairs, along the south wall, Erdolliel finds a concealed door. Her search indicates that it is neither trapped nor locked, just hidden.
[sblock=OOC]I'm assuming that, for the moment, Erdolliel isn't sticking her hand into the magic bag.[/sblock]
 

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As she opens chest after chest, Erdolliel's eyes slowly bulge out. Finally, she waves everyone in, lays out the new items for the magic users to look at, and starts strapping on her armor, sward, and the rest of her gear.
 

Bazrim rearms himself with his belongings and then grabs his pearl tight. Once he puts the pearl back into a pouch he gestures to the new found items. "May I have a look at those?"
[sblock=ooc] get back enlarge person. use detect magic and knowledge skills on the items[/sblock]
 

[sblock=OOC]The bag and the necklace are magical. While I don't think there's anything explicit in the rules against it, I don't think use of knowledge skills should substitute for identify.[/sblock]
"Oh, there they are," Ilya exclaims, pointing to the cloak, necklace, and rings.

While he squeezes back into his heavy armor, Nethezar muses, "I suppose that means this bag likely belongs to that prisoner still in the cell."
 

Kushnak gathers his things carefully, looking them over intently as he returns them to their 'rightful' place.

Eskard on the otherhand immediately begins trying to simultaneously remove the armor he's wearing, start strapping on his own, and make sure his sword is in good condition.

"Pack whatever does not belong to her. Everyone has everything, yes? This seems too easy."

"Once every one is ordered, we should move along."
 

[sblock=ooc]I should have been more speciffic, I meant to use my knowledge skills on the signet ring(s) and amulet as they might be a holy symbol or something of that type[/sblock]
Bazrim looks over his belongings, "I seem to have everything." He then pauses for a moment and begins again, "I don't know what we should expect, but if we were able to get out stuff back so easily, either this place is very small, or they wanted us to escape, and a larger trap of some sort has been set. We must be careful."
 


Erdolliel speaks while trying to keep the fake prisoners in their new cell. Well any larger trap set would probably include all hidden options, so should we try the main route or the back door?[sblock=oc]Disable Device +12 on the cell door. Then Erdolliel will liston +12 at both the hidden door and the double doors at the end of the hall.[/sblock]
 

Erdolliel's skills seem successful, as she jams the lock on the cell door. As she listens at the doors, both the double and secret doors, she hears no sound on the other side.
 

"The secret door is less likely to be guarded or patrolled. Though i imagine the racket we made would have attracted anyone around. Let's go." Kushnak says sternly.
 

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