Erdolliel pauses at the sensation and looks back to the rest of the group. After seeing Eskard take to the air, she moves cautiously forward again, trying to stay within striking distance of Eskard. [sblock=oc]So I put together a great big plan in a post yesterday, but had EN eat it alive and refuse to let me retrieve it. Luckily, O3 is apparently on track with what I was thinking.
Erdolliel will stay hidden and keep exploring cautiously by searching (+14) each square before stepping on the timber silently (+13). She'll continue this way to the 'island' due West of the first timber. There she will wait within reach of Eskard for 3 rounds while readied to attack anything that attacks her or Eskard. +8 1d8+3 SA +4d6.
If nothing attacks, and she doesn't see anything new, she will continue to the 'island' in the NW corner of the room, searching and stepping as she goes as well. All searches can be the normal search that takes a full round action. Here she will wait 3 rounds again while readied before moving along the northern line towards the darkened area.[/sblock]
Erdolliel will stay hidden and keep exploring cautiously by searching (+14) each square before stepping on the timber silently (+13). She'll continue this way to the 'island' due West of the first timber. There she will wait within reach of Eskard for 3 rounds while readied to attack anything that attacks her or Eskard. +8 1d8+3 SA +4d6.
If nothing attacks, and she doesn't see anything new, she will continue to the 'island' in the NW corner of the room, searching and stepping as she goes as well. All searches can be the normal search that takes a full round action. Here she will wait 3 rounds again while readied before moving along the northern line towards the darkened area.[/sblock]