[IC] Industrygothica's "The Hive"

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** Round 2 **​

Ant-like creature:Club vs. Courage (13+3=miss; 12+8=hit, 1d8+8=13 damage); Club vs. Jonas (19+8=hit, 1d8+8=10 damage; 3+8=miss); bite vs. Dyspeer (19+8=hit, 1d8+3=8 damage); AoO vs. Shai (2+14=miss)

Courage Bloodstone (0/34; disabled):

Shaimon Hu'u (32/32): takes 5' step back, casts Produce Flame, moves up for touch attack, draws AoO (miss), touch attack (17+4=hit, 1d6+4=10 damage)

Tanith Dathius (20/20): casts Magic Missile (12 damage)

Jonas Cleighton (21/31): casts Cure Serious Wounds on Courage (cures 17 hp)

Dyspeer (21/29):attacks (19+6=hit, 1d6+2=7 damage; trip 13+2=15 vs. 8+4+2=14, success)
 
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Oh Bugger


Jonas winces when he sees his friend take a heavy hit. He tears his rapier from the creature and tries to move out of reach, keeping his rapier between himself and the creature, and moves towards Courage.

I swear I'll get rid of this knitting needle when this is over. Time for a real weapon.

OOC : Jonas will try to get to Courage, if possible without drawing AoO, but he's intent to get a healing spell cast on Couarge this round (he won't survuce another hit from the creature), spontaneously casting cure serious wounds instead of searing light.
 

Shaimon Hu'u, barbaric human druid

[sblock=OOC]You may have rolled it and it just failed, but since I think this is the first time it's come up, Dyspeer gets a free Trip attempt vs. the beastie when he hits him (+2 str, +1 racial bonus to the check, no AoO or tripping in return). Especially since the -4 modifier from attacking from prone might alter some of the results in round 2, I figured I'd mention it. I'll post assuming Dyspeer just failed his trip attempt.[/sblock]

Shai, upon seeing the imposing form of their opponent, suddenly feels quite small. He glances at his warhammer, then shakes his head, taking a step back.

"I really ougtta remembered," he mumbles, holding a free hand out in front of him and focusing on the space in front above it. "Best way to kill an ant is to burn it."

His words devolve into a series of hisses and snaps that sound like nothing so much as the noises of someone lighting a fire. Which, apparently, is exactly what he's doing, as his palm appears to catch fire, though the large man shows no sign of pain.

"Let's see how well the big ones burn," he growls.

[sblock=OOC]5' adjust to get out of range for AoO (I hope :\ ), then casting Produce Flame, duration 4 minutes (unless thrown), touch attacks for 1d6+4 damage.

Dyspeer will continue to attack for now.

Also, does Shai's Knowledge: Nature (+10) give him any insight into the new opponent?[/sblock]
 

Realizing that her crossbow is going to be in effective with such close quarters and her companions in melee, Tanith chants the necessary words to unleash arcane energy from her hand. Three fist like objects fly from her hand and strike the ant-creature square in the chest.

[sblock=OOC]Three Magic Missiles. Damage total: 12[/sblock]
 

** Round 2 **​

The ant-creature swings its massive clubs again at Courage. The first misses, but the second strikes true as it lands squarely across her cheek, sending her head backwards at an unnatural angle. The others watch in horror as the former Paladin falls. Jonas is suprised by a mighty blow from the creature's other hand, and is himself sent reeling, but manages to keep his footing. Dyspeer yelps as the creatures powerful jaws clamp down on him, tearing out a chunk of flesh.


Shai backs up and calls upon the awesome powers of nature, something his peers have never seen him do. He brings forth a ball of fire resting in the palm of his hand, and steps forward, narrowly avoiding another powerful blow, and sets it to the two-headed menace. While the flames appear to do some damage, the creature shrugs it off and continues his tirade.

Tanith, now a little more than worried, unleashes a bit of magic of her own, and sends three balls of energy square into the things chest, knocking it off balance. Just then, the wolf Dyspeer launches another attack, ripping out more of the chitinous flesh. This time, however, he hangs on, and eventually brings the large creature down with him.

While the others have the thing distracted, Jonas makes his way to the fallen Paladin and lays his hands upon her. His head begins to swim as the healing magic surges through him. Even as the Paladin begins to recover, coughing and spiting up blood, Jonas doesn't notice, as the world around him has come into a confused haze.

** End of Round 2 **​
 
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Shaimon Hu'u, barbaric human druid

[sblock=Questions]1) There's no immediate impact here, since it missed, but for future reference: I'm not entirely sure what Shai did to draw his AoO. Is it a matter of the creature having reach?

2) Why/how did Courage lose a hit point this round and move from disabled to dying?[/sblock]

Though frustrated that his flaming fist hasn't done nearly as much damage as he thought, and distraught at how quickly his companions are falling, Shai's spirits are buoyed up when his wolf pulls the creature to the ground, making him an easier target.

Shai returns his attentions to his trusty bug squasher. The flames on his one hand lick up the warhammer's handle as the large man raises it two-handed, but again the fire seem incapable of actually burning anything other than Shai's enemy. Swinging for all he's worth, Shai hopes he can crack this bug quickly, hoping he still has time to save his new friends.

[sblock=OOC]Two-handed warhammer attack +8 (+10 if the creature's still flanked), damage 1d8+5.

Dyspeer, too, will continue attacking.

And, of course, both will take advantage of any AoO from the creature trying to stand.[/sblock]
 

jkason said:
[sblock=Questions]1) There's no immediate impact here, since it missed, but for future reference: I'm not entirely sure what Shai did to draw his AoO. Is it a matter of the creature having reach?

2) Why/how did Courage lose a hit point this round and move from disabled to dying?[/sblock]


[sblock=Answers]1) Yes, it is because the creature has reach. Shai moved 5 feet out of one threatened square and into another, then cast a spell, and moved out of that threatened square into yet another in order use a touch attack.

2) Courage's loss of a hit point is a mistake and will be corrected as soon as I save this message. Thank you for bringing it to my attention. I'm still a little new at this dm bit, in case you can't tell. ;)[/sblock]
 

[sblock=Oops!]It appears that I've made a terrible mistake. I was reading through the thread, and it seems as though I managed to skip an entire round. Well, almost an entire round. I went from the BG's attack in round 2 straight to his attack in round 3, essentially giving him two full attacks before you guys acted. I think I've straightened things out, and needless to say, things have been significantly altered. Jonas is still dying, but Courage is back with us, and angry as hell, as is apparent with her critical hit. The bad guy has significantly fewer hit points, and is still prone. I believe I've caught the story up as well as the crunchy info, so you might want to go back and re-read from post 331. Please forgive my blunder. There is no excuse other than that I just plain screwed up.[/sblock]

[sblock=DrZ]Jonas is about to go through an experience of bardic proportions, so I need to know what deity and domains you've decided on.[/sblock]



** Round 3 **​

Ant-like creature (prone): Club vs. Jonas (17+13-4=hit, 1d8+7=12 damage; 18+8-4=hit, 1d8+5=13 damage); Club vs. Shai (13+13-4= hit, 1d8+7=13 damage; 7+8-4=miss); Bite vs. Dyspeer 12+8-4=miss)

Courage Bloodstone(17/34): stands up and attacks (20+7=hit, 12+7=crit confirmed; 1d8+1*3=15 damage)

Shaimon Hu'u (19/32)Produce Flame (39 rounds): 2 handed attack (19+8=hit, 1d8+5=8 damage)

Tanith Dathius (20/20): casts Magic Missile (8 damage)

Jonas Cleighton (-4/31) falls to the ground, dying:

Dyspeer (21/29): bites (3+6=miss)
 
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Shaimon Hu'u, barbaric human druid

"Keep at him! Don't let the thing stand!" Shai calls, bringing his warhammer down again.

[sblock=OOC]Same attacks as before.[/sblock]
 


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