D&D 5E (IC) Scourge of Daggerford

FitzTheRuke

Legend
Having travelled this road many thousands of times in the past five centuries, Sir Dafin was intimately familiar with every curve, bend, tree, and stone. However, he had not left the road for longer than these particular animal trails had existed; yet still, he easily led the Daggerfordians along them. With the Boon of the Elk (as provided by Tommi), they left no trace of their passing and made no sound.

A little under a half-hour after leaving the manor house, the group found the orcs. The had made camp in the shelter of a rocky overhang, grown thick with underbrush. Even silent, it was difficult to get close enough to take full stock of the enemy, sheltered as they were in the shadow of the overhang. ORB5 began to buzz foward, flying to make a count of them, while Dandin and Escella led the way up toward the road. It was a steep climb and the group kept hidden by using a rocky cliff and a large boulder for cover.

There were quite a few orcs spread out along the road, keeping to the sides under the cover of the foliage. A full count had still not yet been made when Dandin realized that there was an orc not ten feet away from him, on the other side of the boulder. The others were not far behind, but they were still working their way up, and Dandin knew that eventually they would be spotted.

GM: Encounter: Doughty Daggerfordians & Sir Darfin vs Orc Encampment on the Road South
SouthRoad1.jpg

Locations:
(BGs) Orog (AH13); Orc1 (Q18); O2 (M13); O3 (N8);
O4 (W10); O5 (AE12) O6 (AK16);
(PCs) Angis (P27); Dandin (O21); Escella (S25); Tommi (R28); Vairar (H23);
(NPCs) Darfin (N26); Guard1 (R22); G2 (T23); G3 (G23); ORB5 (AB24);
(Notes) Visibility: Outside: (Bright); Camp: (Dim); Terrain: Forest (Difficult); Cliff (30 foot drop);
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Angis AC14 HP 40/40 HD 1/4 PP14* SS 2/3
Dandin AC14 HP 23/23 HD 4/4 PP14 SS 1/4 3/3 BI 2/3
Escella AC14 HP 24/24 HD 3/4 PP 14 SS 4/4 2/2
Tommi AC14 HP 28/28 HD 2/4 PP14
Vairar AC18* HP 31/31 HD 2/4 PP13* SS 3/4 2/3
(NPCs)
Sir Darfin AC18 HP 60/60 PP 15*
SunElf Guard1 AC16 HP 16/16 PP12*
SunElf Guard2 AC16 HP 16/16 PP12*
SunElf Guard3 AC16 HP 16/16 PP12*
ORB5 AC13(18) HP 10/10 PP14* SS 2/3
Name * Damage Taken * (Notes)
(BGs)
Orog AC16 HP 50/50
Orc1 AC13 HP 15/15
Orc2 AC13 HP 15/15
Orc3 AC13 HP 15/15
Orc4 AC13 HP 15/15
Orc5 AC13 HP 15/15
Orc6 AC13 HP 15/15
GM: Begin Round One (with Surprise)
 

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Neurotic

I plan on living forever. Or die trying.
As the danger approaches so does elven lord become quieter, his mien getting serious. Killing is close and it is never light-hearted thing to do. He thinks on his magic, but at the moment just holds the sword ready.

Actions: double move to around T24 (or as close as possible - behind the boulder)
OOC: this guy could kill the party by himself :eek:
 



Kobold Stew

Last Guy in the Airlock
Supporter
Tommi makes his way towards the road. Tommi blows into three pebbles he takes from the cliffside.

OOC: Uncertain how this works, but:
either: move/dash: R28 to S28, T28, U28, U27, U26, U25. Each space in difficult terrain. Still in the woods.
or: move/dash: R28, to R27*, R26*, R25*, S24. Counting climbing the cliffs in difficult terrain as triple*. Still in the woods.

Cast Magic Stone. If it can be assumed he can cast this beforehand, then he can either get somewhere near U23 by either route (still in the woods) or hide from where he is.
 

FitzTheRuke

Legend
Dandin was disappointed as he peeked around the large boulder at the nearby orc. These orcs appeared to be wearing hides and instead of the axes that were the most common weapons of their kind, they wielded claw-like weapons, strapped to their forearms with knotted rope or sinew. In addition, he noticed that most of them appeared to be female.

OOC: Heat metal would not be at its best here, though not totally useless, I guess.
 

gargoyleking

Adventurer
Dandin peeks over the rock for a moment and smiles before loweing his head back down again. This was too perfect. Maybe he could get the orcs distracted for more fun and profit. He saw another orc over by a nearby tree and grinned as he held his finger up to his lips for the others to see.

Then he whispered a little message to the orc by the tree.

"Hey lump face! I 'eard that an 'elf wench were yer mammy!"

Using Message, I only wish Dandin knew orcish, but even if he doesn't understand the words, it should piss him off anyways. Deception: 1d20+5 22 to sound like an orc.

Side note, if they're metal and touching skin it would be enough to make the spell cause automatic damage with no save until they could remove them. But I'll probably save it in any case. Only have so many 2nd level slots left.
 

Once their presence is revealed, Escella casts a special form of darkness, targeting the Orog, hoping to catch the two orcs next to it in the 15 foot radius darkness. Escella can see through this darkness. "Take the visible orcs first, the ones in darkness should be delayed."

OOC: Spends 2 sorcery points to cast darkness so she can see through it. Does not expend a spell slot.
 

FitzTheRuke

Legend
The Boon of the Elk was so amazingly useful that the orcs did not notice as the Daggerfordians and the Elves worked their way up the steep slope toward the road - they slipped through the thick underbrush, which only swayed slightly as if a mild breeze were passing through.

Even the heavy breathing of Angis, as the Dwarf hiked up the steep hill, was carried away with the breeze. He shuffled around the rocky switch-back and crept low through the bushes. He stopped just short of the road, staying low, and carefully loaded his crossbow.

OOC: Turn One, Move to (U28) & Dash (through difficult terrain) to (X27); Turn Two Move (still DT) to (Z25) & Hide (Stealth Check: 1D20+13 = [13]+13 = 26). Angis is hidden, holding his loaded crossbow within sight of the enemy. If @KahlessNestor comes back he can shoot with advantage.
 

FitzTheRuke

Legend
The orc by the tree spun around, answering Dandin's spell in a thickly-accented version of the common tongue, "Eh? Hoo sezzit? Shawyer suff!"

The one across the road from her said in orcish, "What're you doing? No one's there."

The first responded to the other in orcish, "But I heard'im!"

OOC: This exchange will not reveal Dandin or the others.
 
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