D&D 5E (IC) Scourge of Daggerford

FitzTheRuke

Legend
Lionel fired his crossbow into the helmet of the second suit of armour as it moved to block his vision from the first, then he furiously began to reload while the others fought on. Angis banged away at the thing, keeping it busy while Viarar destroyed its shield. Tommi made his way behind and took advantage of a moment where ORB5 had the first one distracted, and he knocked the helmet off with a well-placed stone. That suit suddenly clattered to the ground in pieces.

Escella sent some unpredictable eldritch bolts just wide of the scrum, avoiding her enemy along with her allies. Finally, Lionel finished loading his crossbow and fired again, and the second suit burst apart, scattering pieces across the floor.

OOC: Encounter Over. That was quick. Lionel hit the 18 AC with his third round shot, so I took the damage. Both were destroyed.
 

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Kobold Stew

Last Guy in the Airlock
Supporter
Tommi walks over to one of the suits, and examines it. Is it empty? Is there the remains of something inside it? He wants to understand what possessed these suits and why they attacked. He is, simultaneously, aware that hisinterest in this will last 15 seconds, tops, unless there's something to see.

"We've got somewhere to be."
 

KahlessNestor

Adventurer
Angis Honack
Floshin Estates
Morning
Round 0

Angis grunted as the armor clattered to pieces. Well, he had been less than effective in this fight. “Well done, elf,” he grunted to Vairar as he slipped his axes back into their harness. “Wot go’ intae these, I wonder?” He picked up one of the helms and studied it.

***

Hunter’s Mark (57r)

Mounted Crossbow: +6 2d6+Dex 100/400
Bolts: 55
Bolts used:

Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)

Save:
Move:
Free Object Interaction:
Action:


Bonus Action: Off hand attack


Horde Breaker:
Reaction: Opportunity Attack


Hunter’s Mark (if needed):
Concentration: Hunter’s Mark (xxx)
Conditions:
Inspiration:

Initiative: +1
Perception: +5
Speed: 30
AC: 14/15 (dual wield)
HP: 58/58 HD: 2/6d10+2

Bolts: 50
Bolts used:
Handaxes: 2/2

Spells
1) 2/4 Absorb Elements, Cure Wounds, Hunter’s Mark
2) 2/2 Pass Without Trace
Primal Awareness (cast each spell once per long rest): Speak with Animals, Beast Sense
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.


Vairar - elven cleric
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer
 

Prickly Pear

Adventurer
Lionel also wondered what just happened. He had never seen anything like this before. Suits of armour are not suppose to move by themselves, right? he asked nobody in particular.
 


FitzTheRuke

Legend
As Angis lifted the helmet, a puff of acrid smoke burst out, curling his moustache and causing the dwarf to cough. Tommi was poking at the chest-plate when that happened, and he too needed to cover his face.

OOC: Angis and Tommi take 9 points of necrotic damage (dc12 constitution save for 4 instead).


Escella began to decend the stairs, peering through the hazy dimness ahead of her. It was quiet down there, far too quiet, and she wondered what could be stopping the Elf Lord from responding to her.

OOC: I will try to expand on this soon.
 

Kobold Stew

Last Guy in the Airlock
Supporter
Tommi's poking at the apparently empty armour with Gutter, when a noxious vapour rises up. It tastes like mouldy orange, he thinks, as he begins to cough and choke. There is a fine and acrid dust, and he feels it constricting his throat.

His eyes begin to water, and he tries to use the leather on his sleeve to wipe them clean, to no avail. He wants to spit the taste from his mouth, but is unable to -- his mouth is so, so dry.

OOC: Con Save: 1d20+1 vs DC 12 = 9. Fail. 34/39-9 = 25/39 Hit points currently.
 

KahlessNestor

Adventurer
Angis Honack
Floshin Estates
Morning
Round 0

Constitution save: 1D20+2 = [3]+2 = 5

Angis coughed as he inhaled the smoke, feeling the pain in his chest. “Oh! Tha’ was somethin’ nasty!” he gagged.

Angis grabbed up his axes and followed Escella down the stairs.

***

Hunter’s Mark (56r)

Mounted Crossbow: +6 2d6+Dex 100/400
Bolts: 55
Bolts used:

Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)

Save:
Move:
Free Object Interaction:
Action:


Bonus Action: Off hand attack


Horde Breaker:
Reaction: Opportunity Attack


Hunter’s Mark (if needed):
Concentration: Hunter’s Mark (xxx)
Conditions:
Inspiration:

Initiative: +1
Perception: +5
Speed: 30
AC: 14/15 (dual wield)
HP: 49/58 HD: 2/6d10+2

Bolts: 50
Bolts used:
Handaxes: 2/2

Spells
1) 2/4 Absorb Elements, Cure Wounds, Hunter’s Mark
2) 2/2 Pass Without Trace
Primal Awareness (cast each spell once per long rest): Speak with Animals, Beast Sense
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.


Vairar - elven cleric
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human Waterdhavian noble fighter
Lionel - halfling rogue folk hero
Escella - Human sorcerer
 

FitzTheRuke

Legend
As the others began to join her, circling the stairs that led down to the final landing, Escella spotted through the foul-smelling smoke the body of a human guard. Tommi had met this man the previous day in the guardroom, a man of Daggerford who's name was Tammish. He had a foul sense of humour and a deep laugh.

Now he lay in a heap at the bottom of the stairs with his eyes bulging, as if he had been strangled.

The landing was a large circular area with three exits (aside from the stairway up): Three archways led down three staircases. To the west was the kitchens where Sir Darfin was expected to be. To the north was the guardroom that led further to the secret room of magical doors, where Tommi had left Titus and Lady Shalendra, and to the south was storerooms and cellars.

On the south stairs lay another body, hard to make out who it was in the dim haze.
 

Kobold Stew

Last Guy in the Airlock
Supporter
"I know him! I met this guy last..." Tommi's voice trails off as he gets his bearings, the taste of mouldy orange still caking his mouth

He knows of the invaluable treasures through the north door, and he says his thoughts aloud: "The portals are through there... the guard room is probably empty. I've not told you all about the protals, but they are important."

Tommi runs to the to the north steps and down. He remembers the door at the bottom, and he sees if he can open it. (He hopes to see it locked and barred from this side; that would be best). If it is locked from the other side there should be a keyhole or whatever here that he can examine, or if it's open, he will go right through, whistling for Orb5 as he does so.
 

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