[IC] The Odd Job

Galdar nocks and draws an arrow, waiting for one of his companions to engage (and distract) the beast.
[sblock][roll0]
Readying an attack: when someone gets within 5 feet of the creature.[/sblock]
 
Last edited:

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Darrowhill/Azgalin’s cave
Morning
Round 0

Initiative: 1D20+2 = [14]+2 = 16

The others hesitate (the cowards they are!), but not so the hobgoblin. He called a challenge to the large hound and rushed up with his sword, slashing at it viciously.

[sblock=Actions]
Action: Greatsword attack: 1D20+4 = [9]+4 = 13
2D6+2 = [4, 6]+2 = 12

Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
[/sblock]

[sblock=Initiative]
[/sblock]

[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 31/31 Vitality: 17/17 HD: 3/3d10
Saving Face (1/R)
Second Wind (1/R)
Action Surge (1/R)

Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]

[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
[/sblock]
 



The hobgoblin bravely
or foolishly runs in charging the great beast ahead of him striking beast a solid blow in its chest as the beast rears back in pain Galdar looses a arrow catching the beast while it is distracted.

The beast rears up and crashes down upon the hobgoblin attempting to knock him to the floor and pin him.

GM: Hrgach the shield spell won't save you here. Enjoy having 6 points of cold damage and make a dc 13ref save fail=pinned success=prone.
 

Ana shakes off her hesitation as she gets fired up (rages) and rushes forward to strike the beast.

OOC: attack [roll0]
damage [roll1]

AC:15
HP: 32/36 Vitality 17/17
Rages: 3/day, 1 used
 

Darrowhill/Azgalin’s cave
Morning
Round 1

Hrgach grunted as the beast lashed out at him. He was knocked down, but managed to roll clear of the beast’s claws, though the cold chilled him.

Dex save: 1D20 = [14] = 14

[sblock=Actions]
Action:
Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
[/sblock]

[sblock=Initiative]
[/sblock]

[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 25/31 Vitality: 17/17 HD: 3/3d10
Saving Face (1/R)
Second Wind (1/R)
Action Surge (1/R)

Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]

[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
[/sblock]
 

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