excuse the brevity of this my son just deleted my more descriptive post and I'm not really typing that lol. Hrgach hits, Galdar misses. Anyone with 16 or below Ac takes 9cold damage and the mist now fills the cavern meaning everyone is making contact saves.
Ana hits Asha misses. Back to the top.
It is beginning to show signs of fatigue Hrgach's hit removed a decent chunk of flesh from its face. Honestly it'd be pretty much dead by now if you guys would stop rolling so low. I think the on site dice roller is mean it's screwing with me in a game I'm paying in.
Once again the hobgoblin's great sword strikes the beast and again it roars in defiance. Perhaps Galdar has something on his mind as it clearly isn't here in the battle as he sends another arrow sailing past the combat that skids across the ground until it plinks against a wall harmlessly.
The beast rears up, a bit to high, bashing is head on the ceiling of the tunnel as it comes crashing back down missing everyone entirely.
Asha reaches out again with the shadowy hand. It rakes at the creature clawing at its arm.
[sblock=Action]Attack: Chill touch attack against creature: 1d20+615
Damage: Necrotic Damage: 1d87. It can't regain hit points and if undead has disadvantage on attacks against Asha until my next turn.
Movement: Staying at range.[/sblock]
With a combination of attacks from Ana and Asha the beast is finally felled it hits the ground with a thud. The chilling body still lingers within the air suggesting that lingering in this area would not be wise.
GM:
Just checking everyone is still happy to move on no one wants to rest etc