D&D 5E (IC) Vault of the Dracolich (Dispensables)


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Drako, gritting his teeth, moves quickly attempting to stay out of the way of the flail and unleashes two magical blasts of force at the golem.

OOC:
Not sure if Drako would have advantage for this position I6 but I’ll put the rolls in.
All of my spell attacks are area attacks so they would hurt the party as much as the golem
EB 1: 1d20+6 11
EB1 if advantage: 1d20+6 17
EB2: 1d20+6 14
EB2 if advantage: 1d20+6 7
EB1 damage if hit: 1d10+4 14
EB 2 damage if hit: 1d10+4 12
 

Pyrus attempts to use his psychic power to close the door (like Mage hand. Should be able to push it closed.)

Terrus turns to the door, and focuses on the wood. It begins to grow and stretch, responding to his call.

In mere moments, it has stretched across the whole room, effectively cutting off both the side room and the room to the north from the combatants.

OOC: Terrus is going to use wall of Wood to create a...well... wall of wood, to cut off the east and north sides of the room. My hope is to not leave anyone on the other side except for maybe a baddie or two, and everyone trying to break into the room. Each 5 food section of he wall has an AC of 12 and 100 hit points.



Sent from my iPhone using EN World
 

Bob was so stunned that he stopped laughing for a moment and stood there staring at his weapons as if they had just broken. Then he heard the warning about non-magical weapons having no effect on the creature. Then it was swinging it's meaty fists at him and Bob began to laugh again. "Alright then, come and get me ugly!"

Dancing around the creature he attempted to duck another meaty fist and went after the mystic man instead. Settling in opposite of Terrus he grinned at the man. "Time for head bashing!"

[Sblock]Move action to D11 if I can(provoking). The spirits don't actually take up space do they?

Action+BA: Attacking the priest with advantage (Flanking, if I can. Reckless Attack if not.)

Free action: Taunting big guy as if it would do anything.

Warhammer + Battleaxe attacks:: 2D20.HIGH(1)+7 = [3, 15]+7 = 22
1D8+6 = [6]+6 = 12
2D20.HIGH(1)+7 = [2, 5]+7 = 12
1D8+6 = [5]+6 = 11
[/sblock]

Squirrels are evil!
 

Sesto sends another Guiding Bolt onto the Flesh Golem and then he runs away from the flail, far enough away so it won't reach him.

OOC: Con save to maintain Concentration (Advantage): 2D20.HIGH(1)+2 = [7, 10]+2 = 12
Pass
Action: Guiding Bolt with Damage: 1D20+7 = [5]+7 = 12, 4D6 = [2, 5, 1, 3] = 11 Next attack roll made against this target before the end of Sesto's next turn has advantage, thanks to the mystical dim light glittering on the target until then.
AC 18
HP 14/38
Spell slot used: 1st 2/4, 2nd 2/3, 3rd 1/2
Channel Divinity used: 0/1
 

OOC: I'm going to need [MENTION=6855204]tglassy[/MENTION] and [MENTION=6865745]gargoyleking[/MENTION] to roll Wisdom Saves dc13 against the Spirit Guardians (Skeletal Dragons) flying 15 feet around Silakul before I can resolve. Also, does that Wall of Wood go down if Terrus goes unconscious? You know, just askin'.

Oh and to answer your question, 'Goyle: No the spirits (both the Angels, the Dragons, and even the Flail), don't take up any space. I tried to illustrate that by not putting them in spaces, but on the lines.
 

OOC: @FitzTheRuke, this is from the UA Mystic page:
Wall of Wood (3 psi; conc., 1 hr.). As an action, you create a wall of wood at least one portion of which must be within 60 feet of you. The wall is 60 feet long, 15 feet high, and 1 foot thick. The wall lasts until your concentration ends. Each 5-foot wide section of the wall has AC 12 and 100 hit points. Breaking one section creates a 5-foot by 5-foot hole in it, but the wall otherwise remains intact.

So, 15 feet high and concentration based.

Edit: Wall of Wood is quite good compared to Wall of Stone (5th-level evocation): The wall is 6 inches thick and is composed of ten 10-foot-by-10-foot panels. Each panel must be contiguous with at least one other panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. {and} Each panel has an AC 15 and 30 hit points per inch of thickness. Reducing a panel to 0 hit points destroys it and might cause connected panels to collapse at the DM's discretion.

Edit 2: Sorry, I meant to post this in the OOC thread.
 
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