LuisCarlos17f
Legend
Longer weapons can attack before than shorters. Try to fight with toy weapons and you will notice who dares to be the first one to attack
For some games, I've been using "popcorn initiative" aka "elective action order". It means you can't really invest in getting a good initiative, but you also never again have to worry about pesky "hold actions", and it makes action order into a tactical choice the players get to make.
I'm tempted to borrow from Pathfinder 2E and allow PCs to use skills to make initiative checks (Stealth if you're sneaking, Deception if you're trying to sucker punch, etc).
I've been interesting in trying this as well. After all, it can be argued that acting in combat is the biggest expersion of fun in combat, so why should classes get to more often have fun "act more often" than other characters?We recently adopted a flat d20, no DEX (or INT or anything). You still add bonuses granted by class features, such as War Mage's Tactical Wit and the Alert feat.
We made this decision in the spirit that your opportunity to act comes randomly in the round is the biggest factor, more so than anything else. shrug
I'm tempted to borrow from Pathfinder 2E and allow PCs to use skills to make initiative checks (Stealth if you're sneaking, Deception if you're trying to sucker punch, etc). Though monsters don't tend to have the skill arrays that PCs have.
It is simple, works well, and we enjoy it.I've been interesting in trying this as well. After all, it can be argued that acting in combat is the biggest expersion of fun in combat, so why should classes get to more often have fun "act more often" than other characters?
I currently allow initiative as using either dex or int.
I like this idea, and in many cases would even take it a step further to say - given that combat is all in reaction to the launching event - the launching action always happens before initiative is even rolled.Triggering a combat -- if you're the one launching it, you get advantage on your check. You'll probably go first, but somebody fast might manage to anticipate or interrupt that action.