Negative Zero
First Post
so; it's a team game when it suits your argument, but when it doesn't, the whole "team" thing isn't that important? you sound like a gemini. (i should know i am one
) seriously though, tumble was too easy in 3.0/3.5. the new system is an improvement. it however still is worth it, at least in my opinion. although you may disagree (more to the point you seem to already be disagreeing
)
also, you're quite right. the warmain does do more damage than the unfettered. that's because he's designed to. the value of the unfettered is not in his damage output but in his skill versatility and his mobility, while still remaining useful in combat.
~NegZ


also, you're quite right. the warmain does do more damage than the unfettered. that's because he's designed to. the value of the unfettered is not in his damage output but in his skill versatility and his mobility, while still remaining useful in combat.
~NegZ