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IndyPendant's Sunless Citadel

As the sides rush together, Jerek hesitates a moment, trying to find a good opening, then he circles the mob and slips his dagger toward Ren's ribs.

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[OOC: The pause is just fluff to explain my lousy initiative. :) Game-terms: moving to flank Ren without provoking AoO if possible. If not, flank someone else without provoking, if that's not possible, just a straight attack on whoever's available. My exact actions will depend on where everyoe has moved by the time I get to go, and of course whether I'm still breathing at that point.
I'm obviously not catching anyone flat-footed since I'm going last. :(
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Jair moves straight to engage the closest opponent between him and the wounded boy. The joy of battle enters the druid's eyes as he rushes forward with shield and spear, his snapping and snarling wolfhound at his side.

"Stand aside or the druid's curse will fall upon you! In Mielikki's name we strike! Aaah!!!!!"
 

Dengar Tonhil Earth Genasi Fighter

Dengar's eyes never left those of the half-orc, and the former Mistledale soldier knew that unless Ren stood down, none of them would. As those behind him shifted uneasily, Dengar thought for a moment this situation would end peacefully, but then the half-orc snarled and lept at him, no doubt seeking to wet the blade once more with the blood of target.

Trying to roll with the incoming blow, Dengar swung the flail at Ren hoping to drop the man quickly and decisively.

[sblock]ooc: Nothing fancy about his actions. Atk +5 melee (1d8+4/20x2, Flail) and hope he can land something solid on this guy.[/sblock]
 

Hearing the dissention in their ranks, Ydyr shakes his head solidly and resolves to attack "Ren", the leader. If he and Dengar can topple the large man, perhaps the other cowardly ruffians will turn tail. They certainly didn't seem to want a part in this scrape.

His eyes glance side to side as the action begins to unfold around him, and he hopes that one of his other companions will aid Jair in his quest to help the battered bard.

[[Ydyr will Charge the leader, but instead of a melee attack at the end, he will attempt a grapple. With Improved Grapple, there is no attack of oppurtunity. My melee touch attack to GRAB the leader will be @ +4. (+2 from normal attack w/ weapon finesse, and +2 from charge) My opposed grapple check will also be @ +4. (Improved Grapple feat, +0 STR)]]
 

Heirmund comes round the house to discover that the fight has begun without him, ending up about ten feet behind Lehko. Meanwhile, Jair tries to force his way through the group to Redithidoor, thrusting with his spear at the one mugger directly in his way, and at the same time calling out for his wolfhound to attack. The man effortlessly knocks Jair's thrust to one side, however--causing the spear's shaft to strike Terek just hard enough to spoil his attack as well.

((Attacks: 7+0=7 and 3+3=6, respectively.))

A few feet away, Ren reaches Dengar, and snarling in anger swings viciously with his longsword--which glances harmlessly off Dengar's armour. Ydyr, set to charge the half-orc, finds himself able to simply step forward and grapple Ren, unfortunately losing the benefit momentum might have provided to his attack. Nevertheless, he manages to grab his foe's weapon arm, although his attempted knee to the gut is deflected to Ren's outer leg instead. Dengar takes advantage of Ren's distraction to arc his flail towards Ren's head, but Ren twists to take the blow on his shoulder.

((Ren's attack: 8. Ydyr's touch: 17+2=19; grapple: 13+4=17; Ren's: 10; damage: 2+0=2. Dengar's attack: 17+5=22. Damage: 1+4=5.))

Lehko sees Jair's goal, and decides to try to move that mugger out of the way. The startled foe is struck invisibly and stumbles to one side, not out of Jair's way, but definitely wounded. The two muggers near Jair--including the one Lehko wounded--step in to attack him, giving Terek as wide a berth as possible, but Jerek's armour and shield deflect their blows. One of the two muggers on the other side calls out "Hey jerkyface! Let Ren go!" and they both attack Ydyr. Ydyr senses the blows coming, and even though he can't move much due to grappling with Ren, he still manages to dodge one blow. He can't prevent the other sword from sliding along his chest though, scoring a line of pure agony. Jerek quickly moves back in to stand beside Dengar, and then to move to flank with Dengar, but it's taking too long. So he tries to take advantage of Ren's situation by sliding his dagger in at a key moment, hoping to end things then and there. But he too fails to penetrate Ren's studded leather armour. The mugger staring down at Redithidoor moans in a fragile voice, "Oh...gods...", and abruptly whirls and staggers towards the wall, where he is violently sick.

((Fort Save: 12. Spell's bull rush: 14+4=18. Foe's: 14. Damage: 2+1=3. Mugger's attacks: 5, 13, 11, 13 respectively. Ydyr takes 5 points damage. Jerek's attack: 11+0=11.))

((Jerek had to move to avoid AoO's from the muggers on Jair, which made it so he couldn't quite move to a flanking position and still attack this round, although if he had hit Ren he would still have done sneak attack damage of course, due to grappling. However, either Dengar or Jerek can now take a 5' step on their next turn, and then they will both get the flanking bonus on Ren.))
 

Jerek slides to his left, looking again for an opening through Ydyr's and Ren's flailing limbs. He finds his moment and strikes.

[ooc: Flank and go for the sneak attack on Ren again. First level is such a drag! :) ]
 

Jair laughs as he catches his opponents' blades on his shield edge. The druid takes a five foot step nearer to the boy and strikes his wounded foe.

"Nice try lads, but you really should stand aside and let me heal the boy before its too late if you don't want to be accomplices to murder. I'll be happy to spar with you properly once I've saved your necks from the gallows!"
 

Ydyr raises his voice as he gets slashed, and keeps yelling as he sees his foe's studded armor repel his attack. The crunch of Dengar's weapon upon "Ren's" shoulder echoes in his ears.

He presses the attack again, wanting to take down this cold-blooded murderer. Illmater, as I am now broken and bloody before you, come and help my weapons find their target so that we may save this poor, battered young man.


[[If still grappled, I will try an opposed roll for a pin, hoping for a lucky die roll. If the grapple has broken, I will "flurry of blows" at +0/+0 both on "Ren"]]
 

As the sword slide harmlessly off his armor, a part of Dengar's mind quickly gave thanks to Moradin for the iron that went into making the steel. However, Dengar's main focus was on the half-orc who managed to twist at the last second and turn a strong blow into a weak clip on the shoulder.

'I will not underestimate him again.'

As the combat raged around him, Dengar lost track of the others, but hoped they were doing well against those they faced. Keeping the heavy ball of the flail spinning, Dengar thought he saw Ren's focus shift slightly to the Ilmarti beside him and trusting his instincts, he sent the flail once more towards Ren, its steel head hissing through the wind slightly as it went.
 

Heirmund (illusionist)

Heirmund quickly assesses the situation and repositions himself before intoning arcane words of power while retrieving a pinch of several colors of sand once Heirund has the sand in his hand he finishes the spell by blowing across his hand at which point a swirling cone of clashing colors comes into existance.

((Move to catch the largest possible number of orcs without hitting my own people and cast color spray.))
 

Into the Woods

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