Chimera
First Post
One of the things I've never been completely happy with is rolling initiative when someone says that they do something that forces combat.
As of this last session, I have implemented a system whereby the first person who says "I cast/attack/pull out X/whatever", forcing an initiative roll, is assigned (rather than rolling) a base initiative of 15 (plus modifiers). Everyone else rolls.
Still experimental and I might change it, but I'm thinking that it allows that person to act high in the initiative order, but still allows someone else a chance to "beat them to the punch", so to speak.
I thought it worked out well the first time it got used, but then, that may be because the Kobold Sorcerer rolled a 19 (=21) and thus, got to go before the PC (15+3 = 18).
Has anyone else implemented a similar system or ever experimented with something to correct the "I act first... oh no, I rolled a 2" initiative problem?
As of this last session, I have implemented a system whereby the first person who says "I cast/attack/pull out X/whatever", forcing an initiative roll, is assigned (rather than rolling) a base initiative of 15 (plus modifiers). Everyone else rolls.
Still experimental and I might change it, but I'm thinking that it allows that person to act high in the initiative order, but still allows someone else a chance to "beat them to the punch", so to speak.
I thought it worked out well the first time it got used, but then, that may be because the Kobold Sorcerer rolled a 19 (=21) and thus, got to go before the PC (15+3 = 18).
Has anyone else implemented a similar system or ever experimented with something to correct the "I act first... oh no, I rolled a 2" initiative problem?