• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Into the New World - OOC - Calling NMF and Masquerade!

Dark spirits Ryon called them, and for the record, i thought Erin was mocking the creature as well. As for Szas Fhel, Ryon is well aware that it applies to his shortsword. The steel blade burned the creatures as though it was made of fire. Until he learns otherwise, the mysterious metal it's made of is called Szas Fhel. The travelling merchant couldn't name it, but the creatures did, in their language at least. In Ryon's mind, the creatures were yelling: Steel! S___! Run!

As for Ryon trying to bring down the fleeing creature, there was no malice in it. It attacked them once, if allowed to escape, it could do so again. It might even be successful next time, which would be bad for us. Better to remove the threat.

The "the time for games is over" comment was indeed critical of Enko's behavior, but everything else Ryon said wasn't meant to attack Enko, and should be read more as an academic discussion made without passion. He wasn't yelling at Enko, just voicing his thoughts, calmly and without accusation.

Of course Ryon would prefer a peaceful solution, but should peace fail, he's ready to defend himself and his companions. What Ryon might not understand is why Enko feels "Defeated and fleeing" = "harmless". If someone or something wants you dead, letting it run away is basicly just giving it a chance to try again.
 

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Well, Enko is a healer. He wouldn't think the creature would have returned after it was so soundly defeated, at least no if we proved our good intentions by befriending the crippled one. Besides, we already let two others get away, what's one more? It's not like they're going to bring any less reinforcements. Of course all of this discussion it pointless now that his self confidence has been shattered unintentionally by Artimisia.
 

Sorry for the delays in updates lately, guys. Real Life has been kicking my ass for a while and it's starting to catch up. Rest assured, the game will go on, I'm not gonna disappear on you or anything, but updates will probably be slower than I want for a while. I may get one in tonight after I get back from my RL game; if not, I promise to get one up tomorrow.
 

If you didn't catch it, it's also upsetting to Enko that he struggled to save that life, only to have it casually destroyed just a moment later by people he trusted. In his eyes, everyone that participated in killing the creature after he healed it showed an absolute lack of respect for him. So, if you think it's in character, one of your characters could realize that.
 

Ding! :p

Lemme know when you've updated your character's sheet in the Rogue's Gallery, and feel free to ask questions as needed. Hopefully Lorthanoth will be back before we hit another combat so he can update Alistia.
 



Zurai said:
Ding! :p

Lemme know when you've updated your character's sheet in the Rogue's Gallery, and feel free to ask questions as needed.
Done!

As Cleyra grows more confident, everyone gets faster! Motivate Urgency will increase your base land speed by 5 feet as long as you're within 60 feet of the farmer~ :D
 

Masquerade said:
Motivate Urgency will increase your base land speed by 5 feet as long as you're within 60 feet of the farmer~ :D

That may actually have huge effects on the game, since it also increases the total distance you travel per day. You may cut a week or so off the two-way travel time!
 

Hey, wait. Slow down Cleyra. Enko's got to sit under that big oak tree for an hour or so trying to commune with it's spirit. :)

So, the little toothy guy hasn't woken up by morning has it? I guess we should still wait and see whether Erin decides she wants to kill it.
 
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Into the Woods

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