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Iron DM 2010 Discussion Thread

Okay, guys ... Listening to Ender and Iron, it sounds like an early start on Sunday is the best fit for the two of you.

I will post the ingredients before 8am Eastern on Sunday morning, it that sounds workable for both of you.

-RG
 

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Here's some of my thoughts on my first round match. First of all, Pbartender did an absolutely outstanding job analyzing and judging. I found myself nodding along to the criticisms and I'm certainly going to implement many of them if I get the chance to run this adventure (hopefully soon!).

I might have to resist the urge to finish fast next time. Inspiration hit and I just hammered it out. I missed some things that really could have elevated the end result and also a little editing to tighten things up. "Falled" the roll...ugh!

I think the hardest ingredient turned out to be "jealousy." The "oh, that won't be hard to use" straightforward nature of it caused me to treat it as an afterthought and bolt it on rather then integrate it and make sure it really stood out. Oddly enough the most "D n D" specific ingredient, the Otyugh, was the one that I think worked the best. It lives in filth and eats corpses...perfect!

My favorite aspect of Waylander the Slayer's entry was the use of the alembic, another ingredient I struggled with. Alchemy is, after all, supposed to be a process that transforms materials. The concept of using it to "fix" people raises a lot of interesting possibilities. I imagine everything from "Clockwork Orange" criminal rehabilitation to dealing with "traitors" to creating soldiers who won't experience fear, pain, or remorse. Then add to that by making it a dungeon of sorts that is large enough to poke around in and perhaps be menaced by...there's a lot of cool stuff here.

Thanks again to the judges, CleverNickName for organizing and everyone who had kind words for my entry. Best of luck to all the competitors in the next round, I'll see you there! Beeeeeee-aaaahhhhh!!!!!!!!!!!11 ;)

Echo the same sentiments here. Unfortunately, I didn't realize how much writing time is needed to do justice to the entry. As such, I had to leave out a lot of the detail, not just with the Alembic, but also with key encounters (Barber Assassins, the descriptive of the Ashram, notes on all the NPCs, a rough sketch of the Alembic and the bucket chain, The Cheap Trollop Troop). I also made the critical mistake of talking about encounters rather that writing them out (as aptly pointed out in the judgement). Even if I had had the time to produce a finished product, I still think that Pro-Paladin's entry would have been tough to beat- it is a very flavorful, playable and atmospheric Cthulusque entry. Well done Pro; you absolutely deserve to advance to the next round, and hopefully further. I'll be rooting for you.
 

Good luck to you, sir! It was a really hard set of starting ingredients. I feel I nailed a few, and missed a few.

Yours is an interesting read. I'm curious to see how the judges look on it!
"You must spread some experience points around, if...."

Yours was a fun read. Best of luck to you too!
 




Into the Woods

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