IRON DM revival!

ROUND 2!

We have two sacrifices...er..volunteers, and I have **just ** enough time to post the pairing and the ingredients before I have to do work (ack!)

The pairing: Seasong and Tuerny

The ingredients (c'mon spell checker!):

Throne of human fat
Rousing music
Fragile mechanical clock
Salamander couriers
Betrayal
1/2 Fiend Xorn

Good luck in this second, deadly round! 4:30PM EST by my clock, see y'all in 24 hours.

edited for EST time - hey, no post is perfect
 
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Good luck to you as well Seasong. You have already proven yourself to be a most skilled story creator. I will have my work cut out for me to meet your level of skill.
 



Re: Rune vs Griswold...

I won? Hmmm. There's something fishy, here...

incognito said:
Dragon AND Dagon. Looks like the jokes on me Rune!

Sorry about that, but Dagon inspired me a whole lot more than the dragon did. :)

ALL the ingredients looked like they were hand picked for Rune, which is the hallmark of truly innovative and captivating writing.

Where do I send the check, by the way?

In past posts I have stated that my attention span can wane if a submission is too long. I read this post twice and didn’t notice on wasted second.

Given more time, my scenario would have been longer. There was no way it would have been shorter. I took a gamble.

There are faults to this entry, as there are faults to any entry submitted in short period of time. Rune explains that this adventure is suitable for 4, L10 characters. The Shadow Dragon, outside and by himself is at least CR12. With a 15 level Githzerai Monk (even without spells or class abilities the Gith gets feats, ability point increases, save increases, and BAB advancement) the adversaries get out of EL whack. If hostilities commence, and Rune has gone out of his way to indicate that the NPCs are provocative fight lethally…well – just expect fatalities.

Ah, and now to the defense! I'm so used to throwing encounters at my players that most people would consider insanely overpowered, that I sometimes forget that many groups have differing philosophies on the importance of a good challenge. I typically expect my players to outwit me in order to stay alive. They usually do.

But, on to my rationalization of the ELs. First of all, the Githzerai monk/cleric is essentially nothing more than a level 10 monk with extra hit points. At most, I'd give him CR11. This pretty much means the EL is, what 14ish? Considering that this is one of only two likely combats, that doesn't seem to bad to me, keeping in mind my philosophy presented in the previous paragraph. Ah, well.

Other shortcomings: I need more description of the trial. It is long, and ultimately without resolution, but with the attention to detail paid to other parts of this story, the big blank of happening during the trial is a let down.

Yeah, that, unfortunately, is the part that got axed due to time-constraints. I had hoped that I had given enough information on the motives of the gods (and Shadow Dagon) that this wouldn't be too hard to wing, but given more time, this would, of course, have to be detailed.

And what about the plane shifting issue? He mentions it by name, but you can bet that most parties are NOT going for reinforcements, they are getting the hell out of dodge!

Probably. It seems like kind of a non-issue to me, though, as I figured that most level 10 parties wouldn't be able to all escape so easily. If they all do, well that's the end of that adventure, sure. But so what? If my party bailed out like that, I'd keep them very paranoid that they could be summoned back at any time (an option I considered, by the way, but felt went counter to the motives of the gods).

Anyway, enough about that.

Griswold, I really liked where you were going with your entry and I'd love to see a more fleshed out version, if you ever decide to do so!

Mmmm. Mindflayers and fish.
 
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If the name "Jubilex" doesnt show up in the comming entries assisted by some Half fiend Xorn Mechanics/Oozemaster by jubilex mutilated and cursed Gnome.

I'm giving up.
 


Re: Tuerny vs alsih2o

incognito said:

Speaking of, Irony is the one of the highpoints in the submission by the way – Tuerny has gone out of his way to provide a series of ironic situations for the PCs to encounter, the best example being the Stone Gorgon, Cockatrice, Medusa, and Basilisk.

In its basic sense, irony is a rhetorical device in which the speaker or author uses deception or dissemblence for some effect (without the actual intent to convey false information). The simplest form of this is stating something not literally true, such as "that was so funny, I forgot to laugh", usually for humorous or sarcastic effect.

It also occurs in the form of feigned ignorance, commonly used during argument to draw an opponent into elaborating on an absurd statement and to thereby demonstrate its absurdity.

The most recent and derived sense of the word describes when an author sets up a situation within the context of the work and then introduces an incongruity (thus deceiving the audience in its expectations), usually for humorous though occasionally dramatic effect, especially to bring across the "moral of the story" (for example when an NPC who was assumed to be the bad guy turns out to be the good guy.)

Simple contextless self-contradictions such as a spider caught in its own web are only irony in the same sense that "why did the chicken cross the road?" is wit. If you haven't created an expectation in the audience and you simply dump an unexplained self-contradiction on them, that hardly qualifies. It more qualifies as paradox, though even with paradox there should be more substance to it than simple self-contradiction.

The garden of petrified petrifiers is hardly even self-contradictory. Maybe they just looked at each other. There's no more irony there than if people armed with swords had killed each other with swords.

A real irony in this last sense would be something like if the bard had gone to the tree seeking knowledge of music and gained a stilted academic knowledge that snuffed the creativity of his music (turning him lawful). The plot plays on the audience's expectations (of the Tree of Knowledge) to deceive them about the true outcome, and it is done for some effect, in this case illustrating the difference between technique and art in music.

An even more devious approach might be to have the ring create situations which appeared to be ironic but in the end turned out not to be ironic at all.
 
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