TheAuldGrump
First Post
MonsterMash said:I wonder how many DMs actually use that?
Personally yes I do, but I usually take an approach that will avoid an inescapable TPK, after all 1st level adventurers may not be all that interesting to a BBEG.
Me at the very least. I find it a very useful tool, and have used the mix suggested, at least roughly, nearly every time. It makes it much easier to balance things aout and avoid the TPKs that I have inadvertently created in the past. (Though nothing can prevent a Total Party Sepuku as the Gneech put it.) And I often have the BBEG not be the biggest, baddest, evilest thing in the advnture. Sometimes he is just the best at getting other people to do what he wants.
RFisher said:3. In my experience, the CR/EL system is just as broken as the old HD+special abilities system. You can still have a TPK with a suppossedly easy encounter & a cake-walk with a suppossedly tough one. & such anomilies seem to happen just as frequently.
I have had rather the opposite experience, there have been a lot fewer 'accidental' party massacres under the 3.x system. AD&D really didn't have a good way to judge encounters, though I used to use the Monster Mark system from White Dwarf issue 1 and 2. (Anybody else remember that system?)
The Auld Grump
*EDIT* The other advantage of using the guidelines is that afterwards I can be reasonably certain that I can let somebody else run what I have written and not hear the tragic ballad of the 'Sad Demise of Party X.'
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