WarpedAcorn
First Post
For the fighting styles, look at it from à single class perspective. Only the champion ever gets two. Multiclass is supposed to be an option. So without mc you only get one style. Is it the RAI that you should only use one style at a time? I do believe so. Can you know more than one style? Sure you can and that is a great thing. That enables you to adapt much more to different combat situations. Juste like many martial artists practice different styles like jujitsu, kung-fu, aïkido, karate, and judo to name but a few. Do they use more than one style? Of course they do. But not at the same time. They choose from moment to moment which style is the best at that moment and use it. In game turn, it means that they change style from round to round.
The power of choosing between styles is already strong enough. Please do not stack them. Neither of our position is quite as RAW as I would like, but I do believe that mine is as RAI as possible. I might be wrong, I was not on the design team.
The underlined part is wholely incorrect. Martial Arts styles do not have on and off switches, and when you begin learning more than one they all start blending into one. For instance, I practiced Goju Ryu Karate for over a decade and then began learning others styles such as Jujitsu, Judo, Wrestling, and Kung Fu. Just looking at my neutral fighting stance notes the combination of these different styles, my front knee is turned in slightly to help protect from lower body attacks (Kung Fu), while my hands are up in more a traditional boxing guard (Karate), and my overall stance is lower to keep my center of gravity closer to the ground (Wrestling).
Similarly, a D&D character who has multiple fighting styles should be able to blend them all as needed. A Dual Wield Fighting Style combined with a Defensive Fighting Style don't negate each other, they add to each other. The blades now weave in a defensive pattern inbetween attacks, like in the Game of Thrones episode with Arthur Dayne.